About this mod
A chance for a camp to be occupied by a hunter, instead of bandits
- Permissions and credits
- Changelogs
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Notice: This mod is included and expanded upon in Random Encounters - Adventurers, so if you're interested in encounters with a wider variety of characters with a wider variety of activities all around Cyrodiil, you can use that mod instead.
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Adds a 50% percent chance to spawn a hunter NPC at campsites, instead of bandits. The hunter will eat breakfast, then go hunt deer if there's any to be found, return to camp for dinner, continue hunting, then finish the day with eating and drinking before going to bed.
This mod modifies the leveled list used for exterior campsites to spawn one of the hunter NPCs, or 0-3 random bandits. Additionally some deer will be spawned for the hunters to hunt.
Since it's related, I get to recommend Light The Campfires mod by Lastutin. It adds an option for the player to start or put out a campfire. Simple and effective mod, and one of my favorites.
Notice: This mod is included and expanded upon in Random Encounters - Adventurers, so if you're interested in encounters with a wider variety of characters with a wider variety of activities all around Cyrodiil, you can use that mod instead.
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Adds a 50% percent chance to spawn a hunter NPC at campsites, instead of bandits. The hunter will eat breakfast, then go hunt deer if there's any to be found, return to camp for dinner, continue hunting, then finish the day with eating and drinking before going to bed.
This mod modifies the leveled list used for exterior campsites to spawn one of the hunter NPCs, or 0-3 random bandits. Additionally some deer will be spawned for the hunters to hunt.
Since it's related, I get to recommend Light The Campfires mod by Lastutin. It adds an option for the player to start or put out a campfire. Simple and effective mod, and one of my favorites.