Oblivion

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Dead47

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Dead47

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About this mod

Visual edits to the vanilla textures of a full set of fur and leather armor.

Permissions and credits
Visual edits to the vanilla textures of a full set of fur and leather armor.

Based on Oblivion Upscaled Textures (OUT) by Kartoffels
OUT is vanilla high resolution textures, Fur and Leather Armor - Visual Edits is a standalone mod, you do not need OUT, just note that the mod does not have normal maps, this is done to keep the mod up to date and compatible with retextures that have their own normal maps. You can use the normal maps from OUT or Really Textured Normal Maps - Updated or use the standard maps that the game already has, everything will work fine.

So, I thought the leather and fur armor was too colorful for real leather, and some of the texture elements looked weird.
Specifically:

Leather Armor and Blackwater Cuirass:
  • Applied a 15% cyan filter to bring the hue into a neutral color softening the underlying red and yellow tones.
  • Total color saturation reduced by 20%

Optional Gray Blackwater:

  • Applied a 15% cyan filter to bring the hue to a neutral color softening the underlying red and yellow tones.
  • Total saturation turned down by 100%, making the color gray, this helps visually distinguish between two identical leather armor.
  • Restored gold rivets, and white cloth on the armor.

Fur armor including shield:

  • Applied a 15% cyan filter to bring the hue to a neutral color softening the underlying red and yellow tones.
  • Total color saturation reduced by 20%
  • Edit color channels:
  • Yellow, blue, and magenta saturation -100, because why is the fur on female armor predominantly blue and magenta? Also no extra yellow on the texture in the end it gave white fur. Also on the blue and magenta channel brightness +100, now the fur stands out more. On the men's set it gave a greater result, because of the original yellow fur, now on men's and women's armor it is the same.

Pit shield aka current Leather shield:

In the game in the folder Leather, there are textures of Pit armor, this armor was cut in the final version of the game, but the shield is used and refers to the leather armor that lies in the folder Thief, that's the pun, so I edited the shield to match the current leather armor.
Edit color channels:
  • Red at -50 saturation and -50 brightness, as well as yellow at -50 saturation, the shield is a different tone and brightness altogether so it needed a big color change.
  • Applied a 15% cyan filter to bring the hue to a neutral color softening the underlying red and yellow tones.

I will attach comparative screenshots, and make Gray Blackwater Leather an optional download.

Hey stranger, look at my merchandise.