Makes potion and poison effect durations last over time instead of occurring instantly.
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Author's instructions
I don't care what you do with this.
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Changelogs
Version 1.2
Removed max potion game settings because it was dumb.
Version 1.1
Made max potion game setting edits more fair.
Version 1.0
Initial release.
Makes potion and poison effect durations last over time instead of occurring instantly. This is to better balance potion and poison usage so you can't just spam them for immediate benefit and actually have to wait a few seconds for the full effects. Potions and poisons affecting attributes aren't modified.
Example:
Vanilla: Restore health 20 points on self.
Mod: Restore health 4 points for 5 seconds on self.
Patch available for Ascension. I'm surprised this mod didn't exist already, maybe it did and I just couldn't find it.
Appropriate Bash tags are applied to the main plugin and both ESPs are mergeable.