The mod restores the landscapes of Tamriel to their pristine and untouched state by removing the remnants of Oblivion gates after the main quest is finished.
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Changelogs
Version 1.1
Bruma siege crawler is taken care of (if you used the mod before, do a clean save or type 'startquest OblivionGateDisabler' in console to remove the crawler)
Removed accidential OBSE dependency (who doesn't use OBSE in 2023 though?)
This mod reverses the changes to the world caused by the Oblivion gates. Say goodbye to the scorched terrain and the haunting remnants of the gates.
Upon completion of the Main Quest, a one-time script is activated, switching the state of the gates and nearby objects and reverting the pathgrids in impacted cells to their "pre-gate" status. After the gates have been removed, the esp can be deactivated if you need an esp slot.