Oblivion

About this mod

A streamlined, lite, immersive, rebalanced and compatible implementation of the great WAC: Waalx Animals & Creatures overhaul mod.

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A streamlined, lite, immersive, rebalanced and compatible implementation of the great WAC: Waalx Animals & Creatures overhaul mod.

The main features of this unofficial branch of WAC are as follows:

  • Many lore-unfriendly creatures and NPCs have been removed.
  • Both friendly and hostile camps (including goblin camps) have been removed to increase compatibility, and some of the camps were just low quality anyway. All landscape and pathgrid modifications in the Tamriel worldspace have been removed to improve compatibility with other mods. This includes removing the small Imperial guard stations in the world.
  • Some lore-unfriendly items, such as Djiin's Vessel just outside of the starting sewers, have been removed.
  • The static hanged people outside of cities have been removed. They are only now in the realms of oblivion.
  • The new Imperial City signs and guards have been removed to improve compatibility and because I just thought that they were unnecessary.
  • Beards and custom races have been removed, use Blockhead instead if you want beards.
  • Many problematic spawns too close to the cities were removed.

Still in beta, as some armor and weapons need to be rebalanced still.