Oblivion

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Mixxa77

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mixxa77

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12 comments

  1. SARC0MA
    SARC0MA
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    Please make more mods like this! Forever empty houses and farms (based on quest results) are depressing.
  2. Ffinnegan
    Ffinnegan
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    Hey there, great little mod, thank you.

    I had a modding question, how exactly do you set up the waiting period (3-4 days or how long exactly) before the farm is repopulated? I suppose you check for if the quest is ended and the last cell loading stamp? I am a noob at this, but I wanted to do something similar for an ayleyd ruin, where two days after you clear it, one of its interiors is changed to accomodate an NPC.

    Any pointers would be greatly appreciated. Thanks!
    1. mixxa77
      mixxa77
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      I setup a new quest and quest script with a variable CompletionDay, the script checks for quest completion and then does a one-time set of CompletionDay to the current game's day (Gotten from GameDaysPassed global variable). Then either in a different script or also in the quest script I check if CompletionDay + 3 is smaller than current GameDaysPassed.
    2. Ffinnegan
      Ffinnegan
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      Thank you very much. Will take a look at the script with CSE.
  3. Funposter
    Funposter
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    Great idea. Good work as always.
    1. mixxa77
      mixxa77
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  4. PARASZTZORAXE
    PARASZTZORAXE
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    Hello. I'm looking for a mod where you can buy abandoned farms and rent them out, or hire workers to farm and return periodically to collect rent or crops from the workers. My dream is to be a landlord, but I'll try the mod anyway.

    The peacefully working peasants and the active Oblivion gate in the background is really funny.
    1. mixxa77
      mixxa77
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      I don't think such a mod exists.
  5. Dispensation
    Dispensation
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    Does this work retroactively on existing saves where the quest has already been completed?
    1. mixxa77
      mixxa77
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      Yes. If you have already completed the quest, you need to visit the exterior/travel to the worldmarker once, then the check is done and a 3-4 days later the new stuff is available.
  6. idilesomidilesom
    idilesomidilesom
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    What is the point - are there any interactive events? And why are there only men?
    1. mixxa77
      mixxa77
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      Only for flavor, no quests or special events. Inhabitants are three farm workers (male) and a couple (male + female) owning/living there.