Oblivion
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Lena Wolf

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LenaWolfBravil

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About this mod

Adds holiday destinations advertising to most inns in Cyrodiil. The flyers are scrolls with (hopefully) enticing descriptions of the destinations, often taken from the actual mod description. The scrolls appear when the corresponding mods are loaded.

Requirements
Permissions and credits
This mod doesn't do anything, it is just eye candy. Well, it provides useful info as to where to find the boat, ship or whatever for travelling to your destination. However, it doesn't start any quests or add any map markers - all of that comes from the original mods themselves.

The advertising scrolls are held in open barrels or laid on a table. If you don't have any of the holiday mods loaded, you still get the table with drinks but no scrolls. The idea is similar to those shop bill scrolls you find lying around.

The holiday mods were chosen because they have a means of transportation waiting for you somewhere, because they usually take you to an island or a far away land, because the places are mostly peaceful (more or less) and thus qualify as a holiday, and because I rather liked the look of them. The following mods are supported:

There are undoubtedly many more excellent holiday mods, but there are only so many scrolls you can put in a barrel, and so I picked these. I did not include any mods where you travel over land, like for example Skyrim or Elsweyr, or any of the locations in Cyrodiil. That would make the list too long, the choice is arbitrary, I admit! Let's just say that those other people didn't invest enough in advertising with the Wolf of Bravil.

NOTE: If you are using EverRest in English, you will find a patch here among the optional files. It reverts accidental German name of the Market District in the Imperial City back to English and moves the access portal from the Market District to outside the Roxey Inn (which is what is written in the flyer). It just made more sense to me.

This mod requires OBSE.

You can add your own scrolls quite easily with the OBSE-enabled CS (or CSE). Instructions in the spoiler below.
Spoiler:  
Show

There are two ways of doing it: either replace one of the existing scrolls if you are never going to use the original, or add your own. In both cases you need to start by opening the CS (with OBSE enabled) and loading this mod. :)

Replacing an existing scroll
  • Find the scroll you want to replace. It is under Books. Open it and change the text to what you want it to be. Remember which scroll you replaced.
  • Open script HolidaysQuestScript. This script links mods and scrolls. Find the ID of the scroll that you are changing and replace the associated mod file name with the new one. Save and close the script.
  • Save and exit. Done.

Adding a new scroll
This is a bit more involved.
  • Create a new scroll with your text - it's under Books. The easiest thing is to copy one I made and change the text. All holiday scroll IDs start with "Holidays".
  • Open cell for The Flowing Bowl in Anvil. Find the barrels with scrolls there and add your new scroll. Beware that you can't add more than five scrolls in a barrel - if you run the havoc simulator, they will fall out. Experiment with that.
  • Make your new scroll Persistent, Initially Disabled and give it a reference ID, for example "MyScrollRef". This is the ID of the copy of that scroll placed in the cell of The Flowing Bowl.
  • For all other inns where you want to have a copy of this scroll, repeat these steps. (To speed things up, once you've done the first linked scroll, you can copy it and paste in the other inns. This will preserve the attributes, and you'll just need to reposition it.)
    • Open the cell and find the other scrolls.
    • Add a copy of your new scroll.
    • Make it Initially Disabled.
    • In the Enable Parent tab select cell AnvilTheFlowingBowl and reference MyScrollRef.
  • Open script HolidaysQuestScript. This script links mods and scrolls. Add a block for your new scroll and enter the file name of the associated mod. Save and close the script.
  • Save and exit. Done.