You can conjure a sword, but not a lockpick? I fix this gross injustice.
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Changelogs
Version 1.1.1
Bug fix where you lost lockpicks that you found while still holding bound lockpicks
Version 1.1.0
The number of lockpicks you get now scales with your Conjuration level. When you use up all the lockpicks, the spell timer disappears.
Playing as a mage is enjoyable in Oblivion, but sometimes you still want to level up Security rather than rely on a spell. Here I introduce the bound lockpick, a Conjuration spell that scales with your Conjuration skill level that temporarily summons a lockpick for your favourite character. It is particularly made for early/mid-game when lockpicks become less available. If you break the lockpicks, you can summon another one. The mod keeps track of your non-conjured lockpicks, so you will not lose real lockpicks beyond what you normally break when the spell runs out after breaking the conjured lockpick.
Number of lockpicks by Conjuration level: Conjuration 25-49: 1 lockpick Conjuration 50-74: 5 lockpicks Conjuration 75-99: 10 lockpicks Conjuration 100: 20 lockpicks
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Installation Guide:
Fully installable using Vortex. Alternatively, extract the files to your Oblivion data folder.
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Where to Find the Spell:
You can find the spell tome on the floor of Methredhel's shack in the Imperial City Waterfront (ICwaterfrontmethredhelshouse). Refer to the screenshot if you are having a hard time locating it. Lore-wise, linking the spell with the Thieves Guild made the most sense.
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Future updates:
1. No updates planned. If there is something you want to see added to the mod or changed (or you encounter a bug), leave a comment or PM me.