Changes the Tower Stone's 2 powers Warden Key and The Master's Hand to open any lock on target & touch and changes Void Seed's alchemy fortification to be Mysticism instead. Bashable, won't take up an ESP slot with the Bashed Patch.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Donations
No donations accepted
This mod changes the Tower Stone's 2 greater powers The Master's Hand and Warden Key to be lesser powers that can unlock any door, it also changes Void Seed's alchemy fortification power to something more useful.
I made the Tower changes mainly because I get the skeleton key early on every playthrough, and sometimes I get sick of sitting and using auto attempt on a lock over and over and don't feel like opening the console just to unlock a door or chest. I wanted an in-game way to just open any door after getting the skeleton key.
Although this mod doesn't require you to have the skeleton key. You can get this power immediately, after starting a new game, by going to the Tower Stone after 6pm and activating it.
This mod pairs well with my other mod Permanent Birthsign Doomstone Powers, which allows you to get all the birthsign doomstone powers at once instead of having to choose only one.