Oblivion
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DEEJMASTER 333

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DEEJMASTER333

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About this mod

Fixes a few inconsistencies and tweaks a couple things in Balanced Magic.

Requirements
Permissions and credits
Changelogs
REQUIREMENTS:
Balanced Magic

DESCRIPTION:
This mod fixes some things in Balanced Magic and makes a few small tweaks:

Sounds:
-Balanced Magic comes with skeleton summon sounds, however they aren't actually used in-game because they aren't assigned to the magic effects, so skeletons just use the default summon sound. This gives the summon skeleton spells the new sound.

-Shamble summons used the lich summon sound for some reason, this has been changed to the summon skeleton sound.

-Summon Wraith and Gloom Wraith now use the summon Lich sound because I feel it fits better.

-Summon Dark Seducer now uses the summon Daedra sound instead of the default summon sound.

-The dispel cast sound is half as long from 6 seconds to 3 so it's less annoying.

Text edits:
-Balanced Magic changes weakness spells to Alteration and turn undead spells to Mysticism, but doesn't change loading screens or spell tomes that mention them being in the original schools. This fixes that.

Showcase of sound changes are in the videos tab.

INSTALLATION:
Install with your mod manager of choice.

COMPATIBILITY:
Since the appropriate Bash Tags are applied it shouldn't conflict with anything. The text edits are a filter plugin so even if you don't use the Spell Tomes DLC you can still get the loading screen fixes as long as you use a Bashed Patch.

LOAD ORDER:
Place after Balanced Magic.

Let me know if you find any other inconsistencies in Balanced Magic and I will fix them for this mod.

That's all... enjoy!