Oblivion

About this mod

Remakes many of the Forts in Oblivion to be unique and more interesting, sometimes adding new small quests to them as well.

Requirements
Permissions and credits
Translations
  • Italian
Changelogs
Donations
Description
===========
If you used the separate plugins before, make sure to disable them and do a clean save before using this merged plugin.

Do not use this merged and the separate plugins at the same time, only use either.

Be sure to track this mod to be notified of future updates and additions!

Please report any bugs or issues in the "Bugs" tab: https://www.nexusmods.com/oblivion/mods/51897?tab=bugs

Legend:
Green - Done.
White - Not (yet) done.
Yellow - Done by AssyMcGee: https://www.nexusmods.com/oblivion/mods/40758
Cyan - Done by Guinefort1: https://www.nexusmods.com/oblivion/mods/47572
Red - Won't do.

Forts of Oblivion (List taken from: https://en.uesp.net/wiki/Oblivion:Forts):

Arkved's Tower
Battlehorn Castle
Crowhaven
Dasek Moor
Fathis Aren's Tower
Fort Alessia
Fort Ash
Fort Aurus
Fort Black Boot
Fort Blueblood
Fort Bulwark
Fort Caractacus
Fort Carmala
Fort Cedrian
Fort Chalman
Fort Coldcorn
Fort Cuptor
Fort Dirich
Fort Doublecross
Fort Empire
Fort Entius
Fort Facian
Fort Farragut
Fort Flecia
Fort Gold-Throat
Fort Grief
Fort Hastrel
Fort Homestead
Fort Horunn
Fort Irony
Fort Istirus
Fort Linchal
Fort Magia
Fort Naso
Fort Nikel
Fort Nomore
Fort Ontus
Fort Pale Pass
Fort Rayles
Fort Redman
Fort Redwater
Fort Roebeck
Fort Scinia
Fort Sejanus
Fort Strand
Fort Sutch
Fort Teleman
Fort Urasek
Fort Variela
Fort Virtue
Fort Vlastarus
Fort Wariel
Fort Wooden Hand
Frostcrag Spire
Sancre Tor
Sundercliff Watch

Feel free to throw me ideas for some of these forts and how to change them. Best are small, self-contained quests and fort designs/layouts.

Installation
============
Every Mod Manager for Oblivion should be able to handle this, manual install is of course possible too.

Compatibilities
=================
✓ Better Dungeons
Snus Dungeons

Unique Landscapes (Some Landscape issues, check site linked below for patches)
Roads of Cyrodiil (Some Landscape issues, check site linked below for patches)
Trails of Cyrodiil Complete (Some Landscape issues, check site linked below for patches)

Various compatibility patches might be available by mhahn123 here sooner or later: https://www.afkmods.com/index.php?/files/file/2351-the-one-stop-patch-shop/

As a general rule: Most likely incompatible with everything that edits the Forts (Exteriors and Interiors) and their immediate landscape surroundings.

Credits
=======
Mixxa77 - Better Forts.
AssyMcGee - Inspiration with their mod "Forts of Cyrodiil - Reimagined" - https://www.nexusmods.com/oblivion/mods/40758
Guinefort1 - Inspiration with their mod "Legion-occupied Forts" - https://www.nexusmods.com/oblivion/mods/47572
Bethesda - Oblivion.
You - For being you.

Tools Used
==========
TES Construction Set
Construction Set Extender - https://www.nexusmods.com/oblivion/mods/36370
Egg Translator - http://www.ei-der-zeit.com/forum/filebase/index.php?entry/325-egg-translator/
7Zip - https://www.7-zip.org/
TES4Gecko - https://www.nexusmods.com/oblivion/mods/8665
TES4Edit - https://www.nexusmods.com/oblivion/mods/11536
GIMP - https://www.gimp.org/
paint.NET - https://www.getpaint.net/
TES name generator - https://modding-openmw.com/name-generator/

Permissions
===========
Please refer to the drop-down box above.