A patch for OOO to work with Crystal Chasm - it moves slightly the camp of Skyrim bandits North of the shrine of Hermaeus Mora so that it no longer collides with the Crystal Chasm.
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Author notes
This is freeware! Do what you like with it.
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This patch allows to use The Crystal Chasm together with Oscuros Oblivion Overhaul. It is only a small change - the camp of Skyrim bandits North of the shrine of Hermaeus Mora is moved to the West of the chasm so that it no longer collides with it.
This patch comes in separate versions for OOO 1.3.5-1.4.0 and for OOO 1.5.5 and above. Please make sure you get the correct one!
It's best to activate this patch when the quest "The Skyrim Bandit Clans" is not active, otherwise some bandits and their belongings might get stuck in the chasm! The game will usually rescue the bandits, but their belongings will be lost forever (unless you use console to get to them).
This patch does not have the Crystal Chasm as a master - this is correct! The change is based exclusively on OOO. Load order does not appear to be important, other than this patch must come after OOO (naturally). The chasm can be loaded anywhere, as far as I can tell.
Thanks and acknowledgements
Many thanks to Macole for thorough testing! And for the screenshots!
Permissions for reuse
This mod is freeware! Feel free to use in your projects, no permission is required. A credit would be nice though. :)