Oblivion

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Enodoc

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Enodoc

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30 comments

  1. hfffoman
    hfffoman
    • supporter
    • 9 kudos
    It's a shame it spoils the look of the roadsign mods (according to description) as I am very keen on them.  Has anyone managed to get them to work well together?
    1. Enodoc
      Enodoc
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      • 107 kudos
      Depends which one you use, might not look too bad but it was created using the vanilla design.
    2. vekkuli
      vekkuli
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      • 0 kudos
      I use Real Wood Road Signs and can't see any differences after installing this mod. I believe this mod only changes the look of the town shields. Brilliant mod!
  2. falloutnut194567
    falloutnut194567
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    • 2 kudos
    Is this Mod compatible with Open Cities Reborn?
    1. Enodoc
      Enodoc
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      • 107 kudos
      Should be, the new signs are nowhere near the cities.
  3. ElderScrollsFan001
    ElderScrollsFan001
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    • 130 kudos
    This is gem of a mod that adds a lot without having to do to much.
  4. Nibenon76
    Nibenon76
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    • 14 kudos
    More immersion is always good, thank you!

    A version that includes county gates (which in fact are kind of the border milestones) for SilentResident's ImpeREAL Empire Unique Cities - Sutch as well as for Bartholm would be nice.
    1. Enodoc
      Enodoc
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      • 107 kudos
      Both have been considered. Might look into it again next time I'm modding Oblivion.
    2. Nibenon76
      Nibenon76
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      • 14 kudos
      Thank you for consideration! They deserve to have your wonderful county gates! Also if I remember it correctly both mods have their unique shields, so there is no need to make them from the scratch. Cheers! 
  5. Pushkatu
    Pushkatu
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    • 455 kudos
    Amazing, many thanks for sharing!
  6. SirVincealot
    SirVincealot
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    • 14 kudos
    Looks terrific in-game, though perhaps a tad far from the actual towns?  In any case it's these simple mods, seamlessly integrated, that give the game it's extra level of immersive polish . . .
    1. Enodoc
      Enodoc
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      • 107 kudos
      Yeah they're intended to be at the edges of the Counties, and it's open to interpretation how far away that is from the towns, since Bethesda never put the borders on any maps.
    2. hfffoman
      hfffoman
      • supporter
      • 9 kudos
      If you put it nearer one town, it would be further from the opposite one.
  7. maczopikczo
    maczopikczo
    • member
    • 206 kudos
    Very nice - subtle and immersive. I really like your idea.
  8. TecOp
    TecOp
    • supporter
    • 1 kudos
    Just Place some Gates BESIDES the Roads and call it a Day was definitely not what i was expecting when i opened the Mod ._.
    1. Enodoc
      Enodoc
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      • 107 kudos
      Well it's not like they need fully-guarded border checkpoints for each county like Skyrim does, and I made sure the main description says they're decorative  
  9. AllisterHenderson
    AllisterHenderson
    • member
    • 25 kudos
    I some how missed this new mod.... a nice little bit of extra immersion :)
  10. marob307
    marob307
    • member
    • 101 kudos
    It was a nice mod to learn how to use the cs.