File information
Created by
ElderScrollsFan001Uploaded by
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About this mod
Bells of Cyrodiil add bells to Chapels in each City. I always wondered why we hear bells in the Cathedrals but never see them. Just in time for Christmas
- Requirements
- Permissions and credits
Version: 1
Date: 12/24/2020
Category: Miscellaneous
Author: ElderScrollsFan001
Source: nexusmods.com
Forum: nexusmods.com
HomePage: nexusmods.com
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Requirements:
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Oblivion 1.2.416
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Description:
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Bells of Cyrodiil add bells to Chapels in each City
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Details:
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Bells of Cyrodiil add bells to Chapels in each City. I had plans to add bells to hamlets and priorys, however I haven't been able to get the havoc to work correctly on the other rmodels included with this mod but not used in the esp file. if anyone can fix the havoc for the meshes it woudl be a big help.
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Installation:
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Manual Install
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1. Extract this archive to any folder and then copy the contents to Oblivion's Data folder.
2. Start Oblivion Launcher, click Data Files, and enable the Bells of Cyrodiil.esp file(s).
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OBMM Install
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Installing the Mod
1. Extract the archive to any other folder.
2. Copy the extracted archive to [Install Path]\Oblivion\OBMM\Mods\
3. Start Oblivion Mod Manager
4. Click the Create button
5. Click the Add Archive button, navigate to the archive and select it, then click the Yes button.
6. Click the Create OMOD button, wait until it finishes, then click the Ok button
Activating the Mod
1. Start Oblivion Mod Manager
2. Double-click the name of the mod in the right-hand side of the OBMM screen, once installed the mod icon will turn blue
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BAIN Install
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1. Copy the entire archive into your Oblivion Mods\Bash Installers folder.
2. In Wrye Bash Installers tab, highlight the new archive.
3. Check any sub-folders, ESP/ESM's as required.
4. Right click the archive name and Install.
5. In Wrye Bash Mods tab, check the ESP/ESM's and rebuild Bashed patch. (Also recommeneded to run BOSS first).
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Un-Installation:
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Manual Un-Install
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1. Start Oblivion Launcher, click Data Files, and enable the Bells of Cyrodiil.esp file(s).
2. Delete the files/folders associated with the mod.
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OBMM Un-Install
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1. Start Oblivion Mod Manager
2. Double click the mod to deactivate it, once finished the icon will turn green
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BAIN Un-Install
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1. In Wrye Bash Mods tab, deselect the ESP/ESM's associated with this mod.
2. In Wrye Bash Installers tab, right click on the archive name and Uninstall.
3. Rebuild Bashed patch.
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Incompatibility:
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Anything the modifies the chapels
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Known Issues:
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None the I know of
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Credits:
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Thanks to InsanitySorrow for his ReadMe Generator this file is based on.
Thanks to Bethesda for creating Oblivion.
Thanks to Bells of Skyrim by Vermunds.
Thanks to Texture Resource Mr Dave.
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Tools Used:
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Insanity's ReadMe Generator
Elderscrolls Construction Set
Construction Set Extender
TES4Edit
GIMP
Blender
Nifskope
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Licensing/Legal:
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Credits and distribution permission
Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permission
You can upload this file to other sites but you must credit me as the creator of the file
Modification permission
You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permission
You can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permission
You are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being sold
You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation points
You must get permission to earn Donation Points for your mods if they use my assets