Oblivion

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Dimitrisgb

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Dimitrisgb

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About this mod

This mods adds more NPCs (hostile, vendors, trainers, recharger) and four more interior cells in and around the city of Senchal.

Version 2 has more dungeons: 1) Bandit Den in the Cliffside Slums, behind the old building.
2) Pirate Hideout in the Senchal Harbour.
3) Haunted Ship in the small shipyard, south west of Senchal.

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I really like the city of Senchal and I couldn't wait until the release of the Elsweyr - Pelletine update, so I made some changes myself that I always wanted to see.

This mods adds more NPCs (hostile, vendors, trainers, recharger) and four more interior cells in and around the city of Senchal.

The NPCs are: 1) Some bandits in a interior cell in the Cliffside Slums. 2) A group of Khajiit Warlocks in a cave east/norhteast of the Cliffside Slums. 3) Four NPC in a new ship in the harbour, one of which is a trainer in blades (up to level 70). 4) Some pirates in an interior cell behind the Lighthouse. 5) Two NPC who deal with weapons and armour stuff (a vendor and a trainer). 6) Two NPCs (a vendor and a recharger) in the upper level of the Palace.

The interior cell of the Warlock's Cavern is copied from the 1st level of Sinkhole Cave from the original game. The Pirate Hideout is made form some changes in the Bravil Fighters Guild.

I want to give very special thanks to Striker879, Oblivionaddicted, EnvyDeveloper, Mixxa77 and QQuix for their help and tips (I hope I didn't forget anyone). Without their help none of my mods would be completed. And of course Bethesda for TES IV Oblivion.