Oblivion
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EB

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Challenge a gauntlet of carefully randomized foes, persist against worsening curses, for useful and balanced rewards.

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An endless arena, build in cruel ages of old. Its rewards will always lure in new adventurers. Sneak or sprint to the end of the Imperial Palace basement if your greed compels you.

~~~


The first entry is free, and you can exit the stadium at any time. But the re-entry fee is one of each flawless gem, to make a hard-earned gameplay loop. Rewards are given upon completion of each wave: sigil stones, welkynd stones, strong custom potions, skill books etc that are often more precious than mere septims. But each wave you progress, things get a touch more difficult. Each wave will draw from a handcrafted list of foes with a touch of randomization - one run you might fight a camoflauged daedroth, the next a slow & bulky dremora, or find that this goblin is a bit faster than what you're used to. Those that reach round 50 will even encounter a multi-phase boss.

This arena will favor higher leveled characters. It has a moderate level floor for enemies & a reasonable level cap. Furthermore, your stats will be drained as time goes on - no waiting to heal, no fount of renewal. Though occasionally the watcher will bestow you a boon. For non-mages, healing potions/enchantments are not optional. Of course, you can always quit when things get hard... but there's always the greed to try just one more round.

Requires OBSE. Should be safe to install/uninstall mid playthrough, should be compatible with everything.

Tips - if the foes have a magical light effect, that's a sign that offensive dispel is effective.