Another wonderful qol mod Push. Thank you! I'd like to ask though, is there a chance to make it so that it displays the cap accurately at the active effects hud? Been wanting to share my modpack privately among friends and i can see how dissonance between display and function might confuse them.
good mod but after trying to uninstall on my orc everyone can see me on chameleon from when I set it to 99%, even after following uninstall instructions....
I removed chameleon buff before saving and exiting and removed all my magic resistance buffs(enchanted items).... I even did set afSpellCapQuest.IchamCap to 100 in console cause I have ran out of solutions cause I dont have any mod experience but I still use mods (none of them conflict or change scripts with chameleon or sneaking to cause this)
maybe its my orc racial (25% MAGIC resist causing problems)?!?!?! SOME HELP would be nice ty.
and TY for nice mod besides this problem that may have ruined my character I took very long to work on :/ just wanna set chameleon back to normal so people cant see me when I use the spell. thanks for your time and reading. :)
edit : had to use the other chameleon rebalance mod and type set IMPCL to 100 to solve my Spell Issue and revert it to normal 100% !!! everything is fine now on every single save and when I made a new game :) although, im unclear on what made this happen even after uninstalling the Esp and config file that comes with it :O however, this mod is still good IMO and im gonna keep it forever in case I need that extra difficulty on my chameleon !
I believe the interval is 1 second (it’s been a while), but I always use the concept of exiting execution as soon as possible; therefore, most the code won’t run if your actor values haven’t changed.
Don’t worry: I’m probably in the top percentile of scripters for this game by this point, lol.
I don't understand what exactly does this mod. Can someone explain me with more detail, please? It looks interesting but I don't know what it will change
The effects listed in the description can go up to 100% in the vanilla game, which makes you completely invisible/immune to certain types of damage. In some cases this is very easy to achieve through enchanting or commonly-found magic items. This mod adds customisable caps to these effects so they can only go up to 75%, for instance.
I have been using Magick Overlap (https://www.nexusmods.com/oblivion/mods/14871), but that one seems to fail when there are many actors in battle and my fps are low. Yours is much lighter and it gets similar results.
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I removed chameleon buff before saving and exiting and removed all my magic resistance buffs(enchanted items).... I even did set afSpellCapQuest.IchamCap to 100 in console cause I have ran out of solutions cause I dont have any mod experience but I still use mods (none of them conflict or change scripts with chameleon or sneaking to cause this)
maybe its my orc racial (25% MAGIC resist causing problems)?!?!?! SOME HELP would be nice ty.
and TY for nice mod besides this problem that may have ruined my character I took very long to work on :/ just wanna set chameleon back to normal so people cant see me when I use the spell. thanks for your time and reading. :)
edit : had to use the other chameleon rebalance mod and type set IMPCL to 100 to solve my Spell Issue and revert it to normal 100% !!! everything is fine now on every single save and when I made a new game :) although, im unclear on what made this happen even after uninstalling the Esp and config file that comes with it :O however, this mod is still good IMO and im gonna keep it forever in case I need that extra difficulty on my chameleon !
Don’t worry: I’m probably in the top percentile of scripters for this game by this point, lol.
I have been using Magick Overlap (https://www.nexusmods.com/oblivion/mods/14871), but that one seems to fail when there are many actors in battle and my fps are low. Yours is much lighter and it gets similar results.