Added the Heal All (restore attrib & cure disease) to the Altar of the Nine (the main altar in the churches). Changed the spell to a area targeted spell.
A spell to restore damaged attributes and diseases of companion and/or followers (pets), now added to the players inventory on start.
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Author notes
this is a simple script file that i used the wiki, MOO's enhanced bandage some scripting ... although it's not dependent on any other mod and should be useful to anyone using any pet/follower or companion mods.
File credits
I was playing MOO when i decided adding enhanced bandages via the console or having to use a constant visit to the altars was becoming redundant plus i was constantly running out and personally don't like using the console. In short I altered a limited method to a broad spectrum solution.
Albeit, Maskar's Oblvion Overhaul was the inspiration.
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Changelogs
Version 2
adds the spell to the player's spell book on startup, eliminating the need to use the console.
update: v3 Changed the spell to a targeted area. also added it to the Altar of the Nine, if one would rather not clutter their spell book up or maybe feels the spell offsets the game difficulty. There's already a mod called 'spell delete', so i would suggest using that anyways, not just for this, but one's spell book can become cluttered creating custom spells or just having too many under powered spells. ------------------------------------------------ update: v2 Auto-add spell to player on startup ------------------------------------------------ Adds a spell, Heal All, a novice level restoration spell.
The motivation behind this was playing Maskar's Oblivion Overhaul and consistently not having enough "enhanced bandages" to heal/restore weakened pets/followers and also companions not doing anything about damaged attributes. Although MOO was the motivation, this should work with any companion/follower mod.