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Gomstor

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Gomstor

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About this mod

Modification of the Mod of GBRPluss "IT'S A LODHEAD". In this version new textures are added to be able to apply the change of face to all races without there being a sudden change in the color of the faces.
Versión 1.9.2 (In this version, the disappearance of all NPCs that are not in view of the Player has been added).

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Permissions and credits
Modification of the Mod of GBRPluss "IT'S A LODHEAD". In this version new textures are added to be able to apply the change of face to all races without there being a sudden change in the color of the faces. This mod adds a low definition face for distant NPCs, improving performance and drawing distance in your game. This mod is compatible with any mod. Any race other than the one contemplated by the mod, will not receive a change from LodHead. Do not expect a chromatic perfection with respect to the original models, the change of color of the textures is only to minimize the popping that this mod generates on the faces.

Many thanks to GBRPluss for the original mod. Do not hesitate to download and also thank his for their work.

Version 1.9.2 and 1.5.4

A variable has been added to change the distance from which the head is applied in low resolution. For it:

1. Open the console (Key to the left of number 1)
2. Type without the double quotes, "set GoGlobalHead to X". Where "X" is the distance at which you want the heads to start to appear in low resolution.
3. Press Enter and close the console by pressing the same key previously.
4. Save the game so that the changes continue in your saved game.

Version 1.9

In this version I try to mitigate NPCs popping as much as possible.

Version 1.8

Missing Mesh bug fixed.

Version 1.7

Removed the transparent wardrobe to achieve transparency in the NPCs. Script improvement to achieve the transparency and avoid CTDs. (Thanks gep5, you saved my bodies!)

Versión 1.6

In this version, the disappearance of all NPCs that are not in view of the Player has been added. The change of faces is maintained, but it only applies to the Npc that the Player has in sight. This addition increases even more performance compared to the previous version. (Highly recommended)

Note: You may appreciate a slight Popping on the Npc. To mitigate nearby Popping and prevent NPCs from disappearing when the player talks to them through a cell door, the condition that only NPCs at a certain distance completely disappear has been added.