This mod will make the Imperial City Sewer System crawling with zombies.
Requirements
This mod does not have any known dependencies other than the base game.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
I always thought the Imperial City Sewers were really cool, but running around bashing mudcrabs and rats gets boring really quickly. This mod adds two types of leveled zombies to the Imperial Sewers, Sewer Zombies and Ancient Sewer Zombies. The Ancient Sewer Zombies are tougher than the normal ones and they glow in the dark. The zombies added by this mod are friendly towards undead and vampires but hostile to creatures, goblins and bandits. So this can make the sewers a bit more interesting. This mod does not add zombies to the Old Way, or the parts of the Elven Gardens sewers that are important to the Mythic Dawn questline, the "Sunken Sewers". It does add one Sewer Zombie to the prison sewer that's part of the tutorial. A word of warning, if you exit the sewers while any zombies detect you, they will follow you out of the sewers. The guards take care of them quickly enough, but just thought I should let you know. :)
EDIT: As of the 1.1 update the sewer zombies are no longer leveled. The 1.2 update removes edits to vanilla factions which in hindsight were completely unnecessary and adds the Sewer Zombies to the Undead faction.
Compatibility This mod adds new spawns to the sewers and removes a few spawn points as well from the vanilla game, replacing them with the zombie spawner. This mod has been cleaned with Tes4EditQuickAutoClean.
Install In the rar file, you'll find a file named "SewerZombies.esp". Drop the "SewerZombies.esp" file into your Oblivion/Data folder. After that, in the Oblivion launcher, click on the "Data Files" tab. In the list there, check the box next to "SewerZombies.esp". Now you're good to go!