Oblivion

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Created by

Tom Supergan and oracus0

Uploaded by

Oracus0

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About this mod

Adds a Balmora player house (just across from the Mages and Fighters Guilds) that opens to Tom Supergan's excellent ArmoryLab player home, allowing easy access to both Cyrodiil and Morrowind!

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My favorite player home mod for Oblivion is, without a doubt, Tom Supergan's ArmoryLab.  I wanted to continue to have access to it while I continued my Oblivion character through Morroblivion, so I made this adaptation for myself.  It was so useful for me to have easy access to both Cyrodiil and Morrowind, as well as the many features of the ArmoryLab, that I thought I would ask Tom Supergan if I could upload it to the Nexus and share it, and he graciously gave permission!  This mod requires that you download the original ArmoryLab mod, and then replace ArmoryLab.esp with the one here.  Also adds a bed in case you need one.  This mod is safe to add to your existing game, even if you have been using the original ArmoryLab.  Just remove anything from the two deleted display cases, the locations of which should be obvious from the pictures of the new bed and door, if you are currently using the original mod.  Please note that it is not recommended that you initially travel between Oblivion and Morrowind (or the other way around if you started your character in Morrowind) using the portals in the ArmoryLab, since it will not start the other Main Quest for you.  Use the ship as usual!  Also, the location added will not interfere with Auriel and Anna-Lisa's Balmora player home if you want to have that mod installed as well.

Version 1.1 - Adds more displays and the moves the mudcrab merchant to the armory.  If you don't like it, use the old version.