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About this mod

Randomly adds groups of allied patrols to Oblivion Gates.

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Randomly adds groups of allied patrols to Oblivion Gates.

Think of this mod as "Enhanced Daedric Invasion Lite". This mod randomly distributes allied groups of people from various factions in the game to most Oblivion Gates in Cyrodiil (2/3 chance of encountering someone), but without editing the game world/cities like EDI does (Which helps in avoiding compatibility issues). All of them are potential followers (For as long as you are near or inside the gate). If they follow you, depends on your fame or infamy. For "evil" people you need to have a high infamy, for "good" people you need high fame and one group of people will only follow you if you are part of their faction, but these in specific are rare to encounter anyways.

Simply activate them and they will either answer positively and start following you (to have them unfollow you, simply activate them again) or (if your fame or infamy is too low) you will enter normal conversation with them.

Every Mod Manager for Oblivion should be able to handle this, manual install is of course possible too.

Mixxa77 - Allied Oblivion Gate Patrols.
Bethesda - Oblivion.
You - For being you.

Tools Used
TES Construction Set
Construction Set Extender - https://www.nexusmods.com/oblivion/mods/36370
Egg Translator - http://www.ei-der-zeit.com/forum/filebase/index.php?entry/325-egg-translator/
7Zip - https://www.7-zip.org/
TES4Gecko - https://www.nexusmods.com/oblivion/mods/8665
TES4Edit - https://www.nexusmods.com/oblivion/mods/11536
GIMP - https://www.gimp.org/
paint.NET - https://www.getpaint.net/

Please refer to the drop-down box above.