Oblivion

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Zeus9001

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Zeus9001

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About this mod

Adds spells/lesser powers that repair/recharge your equipment using Magicka.
Effectiveness scales with your available magicka and appropriate skill.

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REQUIRES OBSE TO WORK!

Adds spells/lesser powers that repair/recharge your equipment using Magicka. 
Effectiveness scales with your available magicka and appropriate skill.

This is my attempt at creating (somewhat) immersive standalone spells that scale in effectiveness with your character's skill and growth, without feeling overpowered early on.

The spells/powers will be added to your list after finishing the intro sequence, regardless of your class choice.



"Repair Equipment"

Uses varying amounts of Magicka to repair your currently equipped gear. How much is needed and used depends on the damaged state of your equipment and your Alteration skill.

Equipment health restored will correspond to your current Magicka * (Alteration skill / 10), so the higher your skill, the more efficient you magicka use is.

Equipment will be prioritized in a specific order: (weapon > shield > cuirass > greaves > helmet > gauntlets > boots). The script will try to repair items to full one after the other until your magicka runs out or everything is fixed.

From Alteration Lv75 on, gear will be repaired to 125%, similar to the Expert Armorer perk. Enchanted gear can be repaired at any level.

Can be implemented as a Lesser Power (no skill exp gain) or an Alteration spell that grants skill exp.



"Recharge Weapon"

Uses varying amounts of Magicka to recharge your currently equipped weapon. How much is needed and used depends on the depleted charge of your weapon and your Mysticism skill.

Weapon charge replenished will correspond to your current Magicka * (Mysticism skill / 10), so the higher your skill, the more efficient you magicka use is.

Can be implemented as a Lesser Power (no skill exp gain) or a Mysticism spell that grants skill exp.


Credit:

The original idea and core structure for this came from hitoo's mod Recharge Spell OBSE. 
I merely expanded on it by adding skill-based scaling, skill exp gain and the Repair variant.



Please let me know if you encounter any bugs/inconsistencies.

Enjoy!