This mod adds a room with one wilderness Wayshrine for each Divine. Useful for Knights of the Nine.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.0
Fixed bug with facing direction upon entering the Wayshrines Hall
Looking for a quick and easy way to visit all of the Wayshrines of the Nine for the Knights of the Nine DLC, I tried several mods from the Nexus. I finally stumbled upon a couple that add a room with all of the Wayshrines, but the ones I tried all had issues. So, I decided to make my own version.
The Wayshrines Hall is accessible via a door outside the Harbor Gate of Anvil. Head out and to your right, or go left if you're facing the gate.
Note: the room was based off of the Testing Hall, so there's a LOT of doors in there that don't do anything. To exit, look for the door flanked by the candelabras, in the middle of the room.