Oblivion
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Ryan Paul Fialcowitz

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RyanFialcowitz

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About this mod

Overhauls the classes in the game.

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Class Overhaul
Version 0.0
By Ryan Paul Fialcowitz

Compatibility
This modification was created for The Elder Scrolls IV: Oblivion - Shivering Isles (v120416) & Oblivion Script Extender (v0020).

Description
1.) Attributes are now capped at seven unless they are favored attributes of the class.

2.) Skills are now capped at zero unless they are major skills of the class.

3.) Lockpicking, Persuasion & Sneak are now limited to those classes that have it as a major skill.

4.) Equipping armor & weapons is now dependent on the player's class and it's major skills:

Class            Equippable Armor                        Equippable Weapon

AcrobatClothing & ShieldsBows & Daggers
Agent   Clothing Bows
Archer  Light Armor   Bows, Daggers & War Axes
Assassin      Light Armor           Bows & Daggers
Barbarian     Light Armor & Shields  Daggers & Battle Axes
Bard      Light Armor & Shields          Long Swords
Battlemage  Clothing                 Long Swords & War Axes
CrusadeHeavy Armor        Long Sword & Maces
Healer           Clothing        Staves
Knight   Heavy Armor & Shield Claymores & War Axes
Mage     Clothing       Staves
Monk    ClothingBows
Nightblade   Light Armor  Short Swords
Pilgrim Light Armor & Shield   Maces
Rogue  Light Armor & shield    Daggers
Scout   Light Armor & Shield            Short Swords
Sorcerer      Heavy Armor Staves
Spellsword Heavy Armor & Shield   Long Swords
Thief   Light Armor    Bows
Warrior       Heavy Armor & Shield   Short Swords & Warhammers
Witchhunter       Clothing          Bows

5.) In order to facilitate the above change the Elven War Axe's reach & speed are now the same as the other war axes and all battle axes have had their reach reduced.

6.) The Fighter's & Mage's Guild may now only be joined by players with the appropriate class specialization.

7.) Reading The Grey Fox's wanted poster will only enable The Grey Fox conversation topic if the player's class specializes in stealth.

8.) If the player is jailed Myvryna Arano will no longer seek the player out to start the quest Finding The Thieves Guild if the player's class does not specialize in stealth.

9.) Only players with the Magic class specialization will recieve the two starting spells, Flare & Heal Minor Wounds.

10.) Repair hammers may now only be carried by those whose class has Armorer as a major skill.

Change Log
Version 0.0
1.) Initial release.

Installation
Copy the contents of this archive into your The Elder Scrolls IV: Oblivion Data folder. Then simply activate it through the Data Files option of the game's launcher.