Oblivion

File information

Last updated

Original upload

Created by

Team Fireball

Uploaded by

HauntedDreamer

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Safe to use

About this mod

This mod will add a new questline to the game at the start of loading up. It contains a short, fully voice acted story about a missing cabbage which will lead to deeper questions and answers.

Requirements
Permissions and credits
Translations
  • German
Description
The Curious Case of the Cabbage is a small, simple and fully voice-acted quest-line mod which follows a stolen golden cabbage from a farmer outside Anvil. It's your job to find who stole it and for what purpose, there's more than it seems to this simple problem and you'll have a choice facing you every step of the way.

Key Features:
  • Full Voice Acting For Each Character
  • Multiple Ways to Complete or Fail the Quest.
  • A Custom Dungeon To Fight and Explore

Development Team:

Scott Hardy - Product Manager
Martynas Rekstys - Content Designer
James Johnson - Level Designer

VA Team:

Fridna: Ask Kells -  [email protected] 
Jo'avi: Andreas Somville - [email protected] 
Tulei: Cody Rock - [email protected]  Cody Rock's Website
Delannel: Jack Chohawno - [email protected] 
Cabbo: Paul Hikari - 
[email protected] 

Mod Contents
TCCotC is a small mod and as such only has two major parts to install. Those are:

TheCuriousCaseofTheCabbage.esp
A folder containing the voice lines called TheCuriousCaseofTheCabbage.esp 

Installation
Installation for the mod is manual but simple.

  • Download the folder
  • Unzip it's contents to your data folder
  • Activate the mod through a mod manager of your choice or the launcher
  • Play!

Uninstallation
To uninstall the mod simply 
  • Remove TheCuriousCaseOfTheCabbage.esp
  • Remove TheCuriousCaseOfTheCabbage.esp folder from inside Data->Sound->Voice

Compatibility
The mod has been made with the best intentions to ensure compatibility with most major mods and has been tested with a variety of enb's and quest mods. That being said there could still be issues we've not accounted for, if you encounter an issue then please look at the support section below:

Support

If any issues or compatibility problems are found with the mod then please feel free to either make it known here or head on over to the git repo and make an issue surrounding the problem:  Repository