amazing work, any chances to add this to the valenwood area and elsweyr on the map ? upd: found another walk through type of trees to the north off the imperial city, quick fix for it will be copy any of the nif files of this trees and rename it to the treegreypoplarforestsu.nif this will make this big trees have collision.
I can’t think of how it would. This mod is about adding collision to trees that were missing it, so you no longer walk through them. The problem you’re describing is rather more complex, though I think if you use the L&G esps and avoid other landscape mods you can mitigate it significantly.
I did yes, gonna take time to try out with other .NIF files as apparently the NIF i used is a bit too thick version to completely "fit" the Trees from the mod and are a medium heighten stub. but so far works great and stops npcs from running through them. which ultimately was the goal. But at the moment with enough acrobatics you are able to jump ontopp and stand on the Collision.
Edit - Apparently all the other trees are the same so doesnt seem like a stub as i thought.
No probs! spent many hours trying to mod this game and it really put me off when everything was working but the trees had no collision so took me a day to find the solution but its worth it!
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upd: found another walk through type of trees to the north off the imperial city, quick fix for it will be copy any of the nif files of this trees and rename it to the treegreypoplarforestsu.nif this will make this big trees have collision.
Edit - Apparently all the other trees are the same so doesnt seem like a stub as i thought.
Edit:Never mind!
Thanks for providing a fix!