Adds "touch" to the range options at the altar of spellmaking for "Open" spells.
Permissions and credits
Author's instructions
You may download this mod as many times as you like. You may upload it to Nexusmods.com as long as you link back to this page and credit me. You may not use this mod to break into your neighbor's house and play their video games while they are on vacation in Hawai'i.
NOBODY, not even me, may profit from my mods.
File credits
Credit for the original idea to make this possible to whoever thought of it first. Credit to Bethesda for not thinking we would want/need to use magic to unlock chests under water. Credit to me for taking the time to figure out why CSE kept crashing. Credit to you for scrolling this far.
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.0
Original upload - unlocks "touch" range at altar of spellmaking for Open spells
I was certain I used to be able to make Open spells on "touch" before, but I can't find the mod that enabled it. This mod currently has one job: now you can drop by your preferred altar of spellmaking and create your very own "Open on Touch" spell. Why? Because those underwater chests won't unlock themselves.
*NOTE: The photo I uploaded shows an area of effect at "100" - this doesn't seem to actually do anything in my testing. Only the precise object that I touch with the spell is unlocked. Even if two chests are directly next to each other, I have to cast the spell to unlock each one on touch.