A complete overhaul of almost all the enchantments in Oblivion and all DLCs.
Requirements
DLC requirements
DLC name
Shivering Isles
Knights of the Nine
Mehrune's Razor
Vile Lair
Wizard's Tower
Permissions and credits
Author's instructions
Do not reupload this mod anywhere without my permission. If I don't respond to your permission request in 2 months then you can do whatever you want with this mod.
File credits
Kobal, Saldron.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.3
Added Umaril's Sword and the Sword and Mace of the Crusader. Also unequip Nine Divines armor and Battlehorn Shield if upgrading.
This mod overhauls the enchantments and sigil stones in Oblivion and all its DLCs to have more fitting and balanced effects. Some items were very overpowered in the original game, while others were never worth using - now all enchanted items should have some kind of use.
This was built upon Kobal's BMEnchantmentRebalance from his Balanced Magic mod, so if you are using that, you can replace it with this one. I've extended it to the official DLCs as well.
If you are installing on an existing game, unequip all enchanted items first.