Oblivion

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brother123

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brother123

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About this mod

Merge the world Oblivion and Nehrim. Save all quests and dialogues sounds, fix lod.

Permissions and credits
You don't have to download and install Nehrim to play Nehrimbilivion, but Nehrim is an nonprofit total conversion mod developed by  the SureAI team. So this mod can't be used in any profit behavior.

Please follow the above instructions. Otherwise, you shall be responsible for relevant consequence.


https://bethesda.net/en/dashboard
https://www.take2games.com/
https://www.2k.com/
http://sureai.net/


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Update for certain users
* Upload the version of obmm that can recognize the omod files.

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New features 1.2:
* Save dialogue sound.

* Fix LOD. 

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New features 1.1:
* The anvil hole is fixed, I tired it on both non-moded anvil and better cities 6.08. 

* All npc dialogues are fixed. I tried csm, recruiting npc from nehrim to morrowind and another way around.

* All main and side quests saved in the Nehrim world. 

* unlocked all fast travel.

* Includes nehrimdata.esp and en/cn language pack.

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1. Installation:
You have to download all three resource pack to get a complete omod file.
Put the omod file into your "mod" folder under obmm folder. Install resource pack omod with obmm. 

Load order:

nehrim.esp
nehrimdata.esp
nehrimenglish.esp

Put it as front as you can.
If you installed morroblivion, can put it after all morrowind_ob xxx mods.   


Note: If you are a native German speaker, you don't have to install language pack. 


2. VERY IMPORTANT- first entering nehrim world(activation) 
1) The first load in obmm shouldn't include nehrimdata.esp and language pack.

2) You need a save that your character located outdoor(exterior).  

3) Load the save and start nehrim quest.

4) After you start the nehrim quest, you can exit game to include nehrimdata.esp and language pack in obmm.

    And no more activation needed for the in the later saves for the same character.


3. How to get to Nehrim World:
Type in "coc xxxx" in console.( xxxx=nehrim location id )    coc erothinhafen-Nehrim,

If return to oblivion world,use "coc xxxx" (xxxx=oblivion location id)  coc anvilmagesguild-Oblivion 



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Note: 

This mod is fully compatible with Morroblivion. It is a new land mod of oblivion, it also compatible with all other oblivion mods.

I am fixing the cross_world transport of this mod. 

About cross_world transport, I am planning to add a secret room in arcane university which has a doorway connects both. Firstly, player reads a book in arch mage quarter...... Still planning ;)