so there's this mod called Ownable Tavern Redone is there any chance you could make the two mods interact with each other somehow? perhaps there's something I and other players could do in the CS to make your new NPC's spawn in the modded-in tavern?
There's a glitch with a Travelling Barbarian, though. If he sits at the table and you talk to him, then he stands up afterwards and attacks random NPCs around. I checked his aggression and it's alright, so I do not know what the issue is.
If that's not a glitch but something to do with my game setup then I'm sorry, but it was mentioned before (including on the original mod's page), so I think I'm not the only one. However, the solution is simple: just do not talk to sitting Travelling NPCs! :) If you decide to make an update, maybe consider making all NPCs uninteractable?
Taverns feel like taverns now replete with drunken banter and tales from the road. I really like how they mill and get stuck into the grub and the ale lol. Always felt that the taverns had all of the right aesthetic but no life. Great mod thanks
Shady Patron (vampire) in the Cheydinhal Bridge Inn started attacking Naspia Cosma. It turned into a huge bloodfest with everyone in the inn dying. Wondering what might cause this.
Very nice, does what it says it does without going overboard!
However, my "friend" had a patron with no pants on? And in TES4Edit he is clearly made to have those pants on...would that be a script issue from another mod?
There doesn't seem to be any Patrons in Bliss (The Choosy Beggar). Also the Orc lady in the Passwall tavern seems to be missing voices. Did I do something wrong?
Maybe. Spawn chance is random, as far as I remember, so it's possible that at the time of your visit, there simply has no NPC spawned at the choosy beggar yet.
I don't know what could be causing the missing voices for your random Orc in Passwall, maybe some issues with Shivering Isles' dialogue options and their possible race and location requirements.
Thanks for the quick reply! After a several many tries I finally got a couple times where there was a Patron sitting on a bench, but none at the main dining tables. I must have really lousy luck because the taverns at Crucible and Passwall feels much more crowded with NPCs compared to the tavern in Bliss.
I think since there are no female Orc or Redguard NPCs in the Isles that's why those tavern goers don't have voice lines, but I don't mind since I prefer the variety.
Thanks for this mod it's awesome! Some of the NPC's, I've noticed, seem to walk into certain objects or into the wall endlessly. So far I've only noticed it in the All-Saints Inn and it doesn't seem to happen every time I visit, only sometimes. Every time I see an orc in there, they do it. (They walk into the chair to the left of the entrance of the inn endlessly) I'm usually in and out of the inn before they start walking around too much, so it's hardly even noticeable. Thanks again!
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so there's this mod called Ownable Tavern Redone
is there any chance you could make the two mods interact with each other somehow? perhaps there's something I and other players could do in the CS to make your new NPC's spawn in the modded-in tavern?
There's a glitch with a Travelling Barbarian, though. If he sits at the table and you talk to him, then he stands up afterwards and attacks random NPCs around. I checked his aggression and it's alright, so I do not know what the issue is.
If that's not a glitch but something to do with my game setup then I'm sorry, but it was mentioned before (including on the original mod's page), so I think I'm not the only one. However, the solution is simple: just do not talk to sitting Travelling NPCs! :) If you decide to make an update, maybe consider making all NPCs uninteractable?
Always felt that the taverns had all of the right aesthetic but no life.
Great mod thanks
However, my "friend" had a patron with no pants on? And in TES4Edit he is clearly made to have those pants on...would that be a script issue from another mod?
Probably? I can't think of any reason for that happening really.
I don't know what could be causing the missing voices for your random Orc in Passwall, maybe some issues with Shivering Isles' dialogue options and their possible race and location requirements.
I think since there are no female Orc or Redguard NPCs in the Isles that's why those tavern goers don't have voice lines, but I don't mind since I prefer the variety.
Some of the NPC's, I've noticed, seem to walk into certain objects or into the wall endlessly. So far I've only noticed it in the All-Saints Inn and it doesn't seem to happen every time I visit, only sometimes. Every time I see an orc in there, they do it. (They walk into the chair to the left of the entrance of the inn endlessly)
I'm usually in and out of the inn before they start walking around too much, so it's hardly even noticeable. Thanks again!