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About this mod

Adds PGE1-style topiary to Green Emperor Way

Permissions and credits
Welcome to the thirty third installment of my Oblivion Immersion Series.  This is another small one, but one that harkens directly back to the old lore for Cyrodiil.  Remember those magical topiary that the Green Emperor Way was supposed to have?  They're here now.  No, they don't walk unfortunately.  Just pretend that they don't talk to filthy non-Emperors like you. 

Be sure to download the Mesh Replacer, install, and let overwrite the original meshes. 

Following the release of this mod, I am beginning my summer hiatus.  This season was a slow one for me, as real life threw a lot at me that forced modding onto the back burner (jobs, moving, etc.).  But this fall I'll be back with a whole bunch of new and exciting stuff.  It's going to be great!


Oblivion Version 1.2.0416

Installation Instructions

Copy contents into your Oblivion data folder

Uninstallation Instructions

Delete the added contents


Incompatible with mods that edit the Green Emperor Way in the Imperial City, such as WAC, Open Cities, and various other overhauls.

Known Issues

None at the moment


Feel free to come to me with questions or issues and I will help as best as I can.  That said, please bear in mind that I am a novice modder and may not be able to offer much in the way of assistance.

Thanks to:

Bethesda Softworks
The makers of these wonderful resources
TES Nexus
LHammonds - Readme Generator
The Imperial Library

Meshes and textures provided from:

Meo3000 - Meo's Labyrinth Garden
stroti - Buyable City Statues, Buyable God Statues

I am making this mod open to revision by the public.  If you have any ideas of how to expand or improve upon this mod, then go ahead.  No permission needed.  All I ask is that you give credit to me and to the creators of these resources.  In keeping with Meo3000's wishes, please do not port to other games or alter the file structure.