Oblivion

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189 comments

  1. Wilson1884
    Wilson1884
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    Are the followers will leave up with me?
  2. Funghoul
    Funghoul
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    Tried 3 different npc's and I get the join me option and they respond with "Im with you completely" and then nothing happens.

    Reinstalled OBSE twice now to no effect.

    EDIT: For anyone wondering, vortex was the culprit. Launching the game through vortex DOES NOT start OBSE properly.
    1. Paynamia
      Paynamia
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      If you're not using Steam, add a new tool pointing to obse_loader.exe. If you are using steam, add a tool pointing to steam.exe, and put this in the Command Line box:
       -applaunch 22330

      Either way, right-click the new tool and choose "make primary".
    2. kallekukhuve
      kallekukhuve
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      Wait, what? So I don't need to opem and update steam and all that crap if I make such a shortcut?
    3. Caineachu
      Caineachu
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      there are tutorials on how to link obse to vortex and launch oblivion through the obse loader using vortex
  3. ElderScrollsFan001
    ElderScrollsFan001
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    Anyone have any idea on how to make a patch so this will work with Umbra the Unfortunate ?
    1. Freyr95
      Freyr95
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      I'd suggest just using CSR + Set Essential Actors Plus(if she needs the rumors topic enabled)
    2. ElderScrollsFan001
      ElderScrollsFan001
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      Thanks for the suggestion I'll keep that in mind if I have to use the two mods

      Well what I'd like to do is make a patch that has her use the system used in this mod, which is based on CSR, at the end of her quest instead of Fluffy Follower Frill, which conflicts with Skyrim Style Vanilla Followers (Fully Voiced). I can't use FFF with her as she acts odd depending on the load order of the two mods.
  4. dsfargeg123
    dsfargeg123
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    Do you intend on making the followers leveled with the player later on? Poked around the CS and saw they otherwise retain their vanilla assigned levels; does anything break if followers level with the player? Great mod nonetheless.
    1. giggityninja
      giggityninja
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      Most of the big ones were made to scale a couple levels higher than the player, but the more mundane ones were not touched. I'll get to this soon.
    2. Freyr95
      Freyr95
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      4 years later, we're all still awaiting on that update coming soon lol
    3. ElderScrollsFan001
      ElderScrollsFan001
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      yep only because it one of the best follower mods no the nexus
    4. Golb89
      Golb89
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      Too bad CSR makes it completely redundant (doubly so now that it's been voiced too) despite being MUCH older...
    5. ElderScrollsFan001
      ElderScrollsFan001
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      CSR turns just about every npc into a follower and in a lot of cases doesn't make any in game since.

      This narrow the field to factions npcs and a hand full of npc's that you help along the way much like Skyrim dose.

      So for folks that dose not need every npc a follower this is a good option built on the sturdy frame work this is Companion Share and Recruit
    6. Freyr95
      Freyr95
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      Also the voice lines for this are actually taken from in-game, sound extremely natural, and not robotic like the AI voice mod for CSR.

      That said, I use both this and CSR
  5. Bittermans
    Bittermans
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    This mod needs an update asap
    1. GeorgeCorbul
      GeorgeCorbul
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      What's the rush? Seems to work fine.
      What it does need is added support for other dlc's, for example, I'd like to have the Morag Tong assassin from Mehrune's Dagger dlc as a follower...
    2. Bittermans
      Bittermans
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      It Needs a Tutorial to add other npcs as companions, also an bugfix update because Oblivion gates resets the inventories of your partners.
    3. Freyr95
      Freyr95
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      I'd doubt this is ever going to get updated again
    4. Indiwolf14
      Indiwolf14
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      Oblivion gates resetting companion inventories is a vanilla bug that I don't think anyone has ever found a solution to.
    5. ElderScrollsFan001
      ElderScrollsFan001
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      There was a mod called Companion returns from Oblivion that I can't seem to find. It helped in most cases.
    6. Vrugdush
      Vrugdush
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      Companion Returns from Oblivion can be found here. The site is in German, but the mod just edits vanilla scripts, so it should work for other languages too.

      I haven't tried it, but it supposedly circumvents the companion inventory bug by teleporting them out ahead of you when you activate sigil stones.
    7. ElderScrollsFan001
      ElderScrollsFan001
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      Yep that what it dose. There are still some rare case where it doesn't work mainly with that gates like Kvatch or Cheydinhal and in some misc.. cases. It still a good idea to save before taking the Sigil Stone. I'd say it works ruffly 95% of the time.
    8. teerev
      teerev
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      @Vrugdush unfortunately that download link doesnt work it seems like all the good german oblivion players in 2010 loved it!
    9. teerev
      teerev
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      Just wanted to loop around and say I found a version of the bugfix that works and you can download from the nexus https://www.nexusmods.com/oblivion/mods/21926/ happy modding
    10. ElderScrollsFan001
      ElderScrollsFan001
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      I just tried the German link from CRFO it seem to work again
    11. ElderScrollsFan001
      ElderScrollsFan001
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      I didn't know about OB gate partner bug fix thanks

      I have found that with CRFO that any mod affects the sigil stone script once you grab that stone like any sigil stone selector mod or certain followers that works on a similar frame work like ColourWheels Sexy Chakaru Companion Pym HGEC it will effect if CRFO will work or not randomly.

      I assume that same thing might happen OB gate partner bug if a mod conflict with it.
  6. Gashka
    Gashka
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    Do the followers make comments on the various locations that you visit, like the companions in Skyrim do? That'd be rad.
    1. Freyr95
      Freyr95
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      The only oblivion companion I'm aware of that actually does this is Vilja
    2. ElderScrollsFan001
      ElderScrollsFan001
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      I think Fergus dose too
  7. SAUFall
    SAUFall
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    Does this mod conflict with knights of the nine revelation's follower system?
  8. ghdfjkgh
    ghdfjkgh
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    Great mod, although the Battlehorn Castle Overhauled Addon causes the game to crash during startup so I just disable it.
    Endorsed.
  9. ItBeSaber
    ItBeSaber
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    Had a small issue with Erline Lirrian after recruiting her post "A Brotherhood Betrayed"  with the clothes in her inventory staying pasted to her body even after giving her armor, different clothes & even removing everything from her inventory. Her clothes were even staying intact & clipping through armor. I was also having an issue with the bread in her inventory constantly multiplying.

    The way I resolved this was by putting the .esp files of this mod towards the bottom of my load order (Even under bashed patch) and rebuilding the patch. Once I relaunched the game the issues were resolved! Just thought I'd share this for anybody having similar issues with this mod. :)
    1. templeofninpo
      templeofninpo
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      For me is was Less Static NPCs (https://www.nexusmods.com/oblivion/mods/49618). Once I deactivated it it worked. Mod still well above MOO (using LOOT).

      EDIT- also discovered that RCB - Realistic Combat Behavior (https://www.nexusmods.com/oblivion/mods/51422) causes the same glitch.

      Edit edit- may be neither of those mods as all it took to fix was to restart the game.
    2. templeofninpo
      templeofninpo
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      Have you noticed any effect with it under MOO? Do the follower stats generally get filtered through MOO?
  10. templeofninpo
    templeofninpo
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    Where is Mazoga going? I didn't want to make her a follower until she went to White Stallion Lodge, but she left town walking in the totally opposite direction. Am about to follow her for a bit... Hopefully she's not walking indefinitely.

    Edit- nevermind. She's going hunting black bows.
    1. templeofninpo
      templeofninpo
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      I've only used Mazoga so far. Ideally I would cut her stats in half as she is op.

      Edit- I'm finding she is not as op as I thought. She's pretty good, actually... if I could just find the cause of the 'personal armor' clipping glitch.

      Edit edit- the glitch seems to go away at fresh restart.