It would be great if you added comparison gif file that compares Clannfear's movements before/after. Because I barely noticed the thing you did and fix through out this mod.
Long ago. using BSA Commander, I unpacked the entire Vanilla game for any future implementation/researching of files. While the original/default Clannfear folder does exist, there is no Guar folder. Should we just make one? If so, will the game recognize it considering there is no "original" default folder to begin with? Any suggestions? I do like this BTW and will endorse! Thank you!
There is something you may want to know though. The clannfear skeleton was fixed by the Unofficial Oblivion Patch as well. Going by the changelog: "NPCs and the player will now properly head-track Clannfears and Daedroths instead of looking upwards where their head would be if they were standing completely upright (especially noticed with corpses)"
I'd still prefer your version since them running cross-legged is likely more noticeable than some odd headtracking. But if you want to have both fixes, doing what you've done here to the skeleton.nif file packaged in the UOP would be easy enough.
I didn't know that, actually. I'm pretty sure the Bip01 version is based off the UOP Patch's fixed skeleton, since I used the one that was in my Data folder instead of extracting it from the BSA. I'll need to update my credits to reflect that.
The Bip02 version, I'll need to double-check. Thanks!
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Because I barely noticed the thing you did and fix through out this mod.
There is something you may want to know though. The clannfear skeleton was fixed by the Unofficial Oblivion Patch as well. Going by the changelog: "NPCs and the player will now properly head-track Clannfears and Daedroths instead of looking upwards where their head would be if they were standing completely upright (especially noticed with corpses)"
I'd still prefer your version since them running cross-legged is likely more noticeable than some odd headtracking. But if you want to have both fixes, doing what you've done here to the skeleton.nif file packaged in the UOP would be easy enough.
The Bip02 version, I'll need to double-check. Thanks!