For those who want a more "traditional" look to their Frostcrag Spire.
Requirements
DLC requirements
DLC name
Shivering Isles
Wizard's Tower
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
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Donation Points system
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Frostcrag Spire was beautifully done by Bethesda and quite fantastical, but it always felt a bit alien and foreign to the rest of the architecture of the game. Also, the outside and surrounding area seemed a bit bare.
This is a very small and simple mod that re-skins Frostcrag Spire with more "traditional" castle elements and adds some landscaping and exterior improvements. These castle elements are found in the game already, so no new meshes or textures are added.
It only improves the exterior and surrounding area. The only interior change is the main door and the door to the teleporter balcony. There are no new areas added.
No scripts, quests, packages, npcs, or creatures have been added or modified, nor are there any new assets or resources.
This mod will need both Oblivion and The Shivering Isles as well as the Frostcrag Spire DLC (technically you don't even need Frostcrag, but some elements will float above the ground and the doors will lead to nowhere.)
This is probably incompatible with most mods that already change Frostcrag Spire exterior and the surrounding area. I do have Unique Landscape's Snowdale by Verganon loaded without conflict. I have loaded Frostcrag Spire Revisited by Gruffy and the only conflict are the two Frost Atronach Guards at the entrance.