For the moment, everything being uploaded here is just a mockup .esp to gather together all the meshes and textures for each download's creature(s). I don't know if I'll make a mod to actually include them in the game world myself, but I absolutely encourage people to use these creatures in their own projects!
Only needed for the main file. I use Cobl.esm, it allows me to seamlessly add a variety of loot with minimal hassle. If I hear a lot of complaints or someone can provide a solid reason 'not' to use it, I can upload a version that isn't dependent on it.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
I honestly have no idea who made the flame eyes for the Mistman and Corrupted Shade: if anyone knows I would be really appreciative so I could credit them, if they aren't a vanilla resource! ...not sure about the cuirass and helmet the Corrupted Shade has, either...
File credits
Bethseda Oblivion Blender Niftools Nifskope CSE Paint.net Nuska for the OCO2 textures HGEC for the Dremora Female textures Robert for the Dremora Male textures
Credit for the model and textures goes to jollyr0ger on Sketchfab. The extendable tongue is made from DLC assets. ** Free Use w/Attribution **
Corrupted Shade
Credit to Bethseda, whoever made the burning eyes for Skeletons using torches, and myself. This was created entirely from modified vanilla Oblivion assets. ** Oblivion Use Only **
Daedra Count/Lord
Credit goes to to Bethseda, Ren, and myself. This was created from modified vanilla Oblivion assets and Ren's resources. ** Oblivion Use Only **
Daedrat
Credit goes to to Bethseda and myself. This was created entirely from modified vanilla Oblivion assets. ** Oblivion Use Only **
Credit for the model goes to herbertvanderwegen, Free-SFX for the sounds, and Nuska and myself for the textures. ** Free Use w/Attribution **
Frost Mare
Credit for the model goes to Alien_Slof on Nexus, the Mondstein on Nexus for the base textures, and myself for further texture modification. ** Non-Commercial Oblivion Use w/Attribution **
Credit for the model and textures goes to Hedgehogpro on BLEND SWAP. ** Free Use **
Nixad
Credit goes to to Bethseda for the model components and textures, an unknown Japanese modder for the animations and wings, and myself for creating the combined model. This uses modified DLC Oblivion assets. ** Oblivion Use Only **
Credit for the model and texture goes to marka on CGTrader. I purchased this pack for the explicit purpose of non-commercial Oblivion modding. If you wish to use it in your projects, please just drop me a PM and I'm 99.99% likely to happily contribute it. ** Non-Commercial Oblivion Use Only w/Attribution **
Credit for the model goes to Unpronounceable on TurboSquid, credit for the textures goes to Hedgehog12 and Nuska on Nexus, as well as myself. I purchased this model for the explicit purpose of non-commercial Oblivion modding. If you wish to use it in your projects, please just drop me a PM and I'm 99.99% likely to happily contribute it. ** Non-Commercial Oblivion Use Only w/Attribution **
Credit for the model and texture goes to marka on CGTrader. I purchased this pack for the explicit purpose of non-commercial Oblivion modding. If you wish to use it in your projects, please just drop me a PM and I'm 99.99% likely to happily contribute it. ** Non-Commercial Oblivion Use Only w/Attribution **
Donation Points system
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This is currently a modder's resource of numerous beasties I've converted and/or created for the community. Some of them are based off creatures from past/future TES games (hence the Dragon Break in the name), while others are converted from online resources I thought were cool and could think of an excuse for them to be in the game. I've tried to keep the everything as "lore-friendly" as possible, as you can see by the entries below. Please feel free to use any of these creatures for personal use or in modding projects, so long as you incorporate the credits found in the readme into your own if you release it to the public. Be sure to Follow the mod for future updates!
Bestiary
Abyssfish - Daedric "fauna" of similar intelligence to the Clannfear, Abyssfish prowl the Waters of Oblivion and whatever dark waterways connect to it across Nirn. Despite their monstrous appearances, they have minimal interest in mortals; one particularly talkative Xivilai spoke on the matter, suggesting that they dislike the "taste" of the Anuic souls, preferring instead the flavour of bodies housing Daedric vestiges. Purported as responsible for the delayed regeneration of countless banished Daedra, their incessant "nibbling" making the formation of vestige's new body sluggish. Nonetheless, those that drift into the darkest waters of Mundus will still waylay mortals who draw too close.
Aetheric Kite - Strange entities of speculatory origin, they without a doubt hale from the Outer Planes: quite possibly Aetherius, hence named for their propensity to glide through whatever medium they find themselves within. While populations that form upon Mundus and similar environs often adapt to aquatic lifestyles, their larger and seemingly immortal ancestors in the Outer Planes are able to glide through the air just as easily as liquid. They are reportedly sensitive to extreme heat and prefer cooler conditions, and their diet is something of a mystery.
(Coming Soon!) Axolotl - This peculiar species of salamander is native to the Craglorn region of Hammerfell. Due to the desolate landscape and hostile beasts roaming there, the Axolotl rarely undergo metamorphosis to breath on land, instead remaining aquatic and hugging to the bottom of rivers and lakes for cover. It is thought that their passivity and exotic appearance might be imparted some protection by the Nereids. They are occasionally seen in waterways outside of Craglorn, due to their popularity as pets and research subjects.
Burnt Spriggan - Burnt Spriggans are seemingly born when Spriggans are immolated by supernatural fire without fully destroying their taproot, wherein they are rejuvenated while simultaneously smouldering. While seen largely in Solstheim, they have on rare occasion be spotted elsewhere.
Coldharbour Dremora - Tattooed Dremora whose vestige formed a body from the Azure Plasm of Coldharbour, these Dremora are chiefly loyal to Molag Bal instead of Mehrunes Dagon and show an affinity for Frost as opposed to Flame.
Daedric Leviathan - Bizarre Daedric entities that are purportedly born from the chimeric fusion of vestiges: an unprecedented occurrence that may occur when one or more vestiges are too damaged to recreate a full shell, instead banding together to coalesce a malformed body of Chaotic Creatia. While this may or may not be true, their erratic behavior -- worse than even the Spider Daedra -- may lend some credence to the idea, and they exhibit little to know coherent thought. Were they not confined to the Waters of Oblivion and able to drag themselves onto land, the largest of them could present a threat to even well-equipped Daedra, to whom they show little to no allegiance. For one to be summoned into Mundus is a dangerous gamble with little benefit, but on occasion a foolish cultist might seek to do so.
Death Hound - Presumably canines unfortunate enough to contract Porphyric Hemophilia -- otherwise known as Sanguinare Vampiris in Skyrim -- these undead beasts serve as guardians for sleeping vampires, and their bite is as cold as the grave.
(Coming Soon!) Fennec Fox - Petite and elusive, these nocturnal foxes inhabit complex burrows with many entrances to confound the immense predators of Craglorn. Since the Iron Orcs of Craglorn were released from the Serpent's influence, rumor has it they have domesticated these heartwarming creatures for cathartic purposes to ease the irreparable psychological harm upon their societies, both self-inflicted and from the Serpent. Exported specimens, often either for their fur or simply to keep in captivity, have occasionally escaped and established small populations in suitable regions across Tamriel.
Fire Daedra - Distinct from both Flame and Fire Atronachs, Fire Daedra are humanoid Daedra whose bodies smoulder endlessly with the flames of Oblivion, rendering them immune to damage from mundane weapons and dangerous to approach without great protection. The composition of their armor is unknown but speculated to be similar to what Flame Atronachs wear, as attempting to remove -- much less wear -- it is tantamount to suicide, even for those possessed of immense resistance to heat.
Frost Daedra - Distinct from both Ice and Frost Atronachs, Frost Daedra are humanoid Daedra whose bodies are wreathed in the icy mist of Oblivion, rendering them immune to damage from mundane weapons and dangerous to approach without great protection. Unlike the aforementioned Atronachs, Frost Daedra are known to wear armor of unknown origin that is so frigid as to inflict life threatening frostbite from even the briefest extended contact.
Gremlin - A small, harmless creature related to goblins, whom they can often be found living alongside. Sometimes known as an Orc-rat, they are purportedly used as slaves by the Altmer of Summerset Isle. Gremlins and other goblin-ken were responsible for the founding of Orsinium. According to legend, Cyrus the Redguard was once transformed into a gremlin by Archmage Jaganvir of Stros M'Kai.
(Coming Soon!) Lurcher - Lurchers are tree-like nature spirits, widely accepted to be the corrupted form of Spriggans. However, there are others who reference their apparent connection to the Hist, or suggest they might also be masculine counterparts to Spriggans. While the truth is unknown to any willing to speak it, they are known for their aggressive reaction to trespassers who encroach on land they believe sacrosanct. Sandrose Mauler - Sandrose Maulers are creatures of ambiguous lineage, with some scholars saying they may be related to the Daedric Hunger, while others argue them to be distant aquatic relatives of some prehistoric abomination from Vvardenfell. Whatever the case may be, they are ravenous monsters that live solitary lives beyond congregating in bloodbaths to spawn. Their name comes not from appearance, but from the crimson marks left on the beach by the grisly wounds of fortunate victims who manage to escape the thrashing of their four razor-filled jaws. (Missing Bestiary Entries)
Nixad - Nixad are insectile humanoid fairies first seen in ESO, although the language of the fairies has been referenced in earlier games. One day I'd like to tweak their animations to differentiate them from Imps, but until then they use the Imp animations.
Servants of Soul Cairn - This resource provides Corrupted Shades, Mistmen, and Wrathman templates based off of Skyrim. The shaders aren't perfect, but I don't know how else to tweak them. If people have detailed advice, I am all ears. ---
If anyone has any precise advice on improving any of my resources, please share it! I will try to implement it and give credit. Saying something looks ugly or isn't right doesn't help me if you don't offer something you feel is more suitable.