Oblivion
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GBRPlus

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GBRPluss

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6 comments

  1. HunterZ
    HunterZ
    • member
    • 22 kudos
    What exactly does this do?

    Edit: Looked at this in TES4Edit and it seems to remove the Dynamic flag from a bunch of spell lights, but it also tweaks some of the other values for SpellLightSpellMedium for some reason.
    1. XerionTheBrave
      XerionTheBrave
      • member
      • 5 kudos
      dirty edits in 2017???!!?!?11??


      In MY game??



      NEVEEEEEEER
    2. lubronbrons
      lubronbrons
      • premium
      • 132 kudos
      I think this fix is already included in Wrye Bash ?
      correct me if I'm wrong
      I recall there is option to turn of dynamic flag in all light carriable objects
    3. B4RD0
      B4RD0
      • member
      • 3 kudos
      Afaik, Wrye Bash incudes an option to remove Flicker flag from all lights, while this mod removes Dynamic flag from spells.
      I use both, and the framerate improvement is noticeable.
  2. 45AARP
    45AARP
    • member
    • 59 kudos
    I'm actually mindblown that the fix for this was so simple. I can do huge battles in heavily modded Skyrim/New Vegas/etc with a decent framerate and keep a solid FPS, but three torches in Oblivion brings my game to an unplayable crawl on modern hardware.

    I'm so glad I found this and it really should be more well known. I'd log my FPS at about 2-3 when NPC's ganged up on me with torches and spells, and now it stays above 30 even in huge battles.
  3. datunknowncity
    datunknowncity
    • member
    • 0 kudos
    After searching FOREVER for a fix for the light lag that I get when NPCs are casting a million freaking light spells that lag me to death, this mod has fixed that issue for me. Not exactly sure how it works, but it works.

    Major Mods: MOO+OOO+ Frans.

    Before the Mod - Major lag when fighting Amazons, who just love to cast a ton of light spells... LAAAAG!
    After the Mod - They still casts their spell, but no lag = AWESOME!

    Thanks! :D