OBLIVION
Coldwood Cottage by Quemon
Oblivion » Player homes
Added: 12/02/2017 - 01:50AM
Updated: 19/02/2017 - 05:39PM

47 Endorsements

1.0 Latest version

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Uploaded by Quemon

Description

Last updated at 17:39, 19 Feb 2017 Uploaded at 1:50, 12 Feb 2017

Name: Coldwood
Version: 1.0
Date: 12/02/2017
Category: Player Homes
Requirements: Oblivion Patch 1.2.0.416
Author: Quemon

Description
===========
This mod completely changes the interior of the Bruma House for sale.

Location
========
When you enter Bruma through the maingate, the house will be the first one on your right.

Details
=======
With this mod I tried to give the Bruma House for Sale a warmer feeling without losing too much of the old ambience.
I have decided for this overhaul to not add too much details as the house would feel too messy and will feel more like a lower class house.
The house now includes the following: A kitchen area, a dining area, a small living area, a small bed area for your companion, a bath area and
a big master bedroom with a study.

Install
=======
It shouldn't be necessary but I highly recommend buying and furnishing the house before activating this mod!
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.

"Coldwood.esp"
"Coldwood.bsa"

Upgrade
========
I have no updates planned for this mod. However I will make like one or two more houses in the "wood" series. 

Recommended
=============
- A Tweaked Enb ENB: http://www.nexusmods.com/oblivion/mods/44146/?
- Better Cities: http://www.nexusmods.com/oblivion/mods/16513/?

Incompatibility
===============
- Since this mod changes the entire interior of the Bruma House for sale it will not be compatible with any mods that do the same.
- Make sure you put the "Better Cities" files underneath your load order to avoid any conflicts. 

Known Issues or Bugs
====================
- There is quite an amount of lighting sources in the house. Especially with some ENB's it can look quite weird.
  Let me know if the ENB you use is "incompatible" with the house mod so I can make a patch for it!

Contact
=======
You can find me on the Loverslab, The Nexus and TESAdventures under "Quemon"

Credits
=======
Thanks to Room207 for companion Aaron, where this house was originally designed for.
Thanks for Darigaz17 for testing this mod and providing feedback.
Thanks for The Drunken Crafters Inn Founders for all their support.
Thanks to Meo for the resources
Thanks to Luna for the resources
Thanks to Gildur for the resources
Thanks to Sam Lake for the resources
Thanks to RileyMarks for the resources
Thanks to Omegacron for the resources
Thanks to Texian for the resources
Thanks to Bethesda for creating Oblivion.
Thanks to LHammonds for the Readme Generator this file was based on


Tools Used
==========
7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
Photoshop - http://www.adobe.com/products/photoshop/
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp

Licensing/Legal
===============
Please do not upload this mod anywhere else or claim it as your own.