Oblivion
0 of 0

File information

Last updated

Original upload

Created by

Pitip

Uploaded by

pitip

Virus scan

Safe to use

About this mod

A simple immersion mod that adds more races to outlaw-type enemies like marauders and bandits.

Permissions and credits
Translations
  • Spanish
Have you ever wondered why Bandits were just Wood elves, Dark elves, Khajiit and Redguards? Have you, like myself, ever pondered how unrealistic it would be if you were one of these said races and were forced into being some iron mace flinging bandit and *only* that because of your race?

Well ponder the possibilities no more friend, because I have the answer to your prayers of salvation from the redundant bandit and outlaw leveled lists.

BANDITS, CUTTHROATS AND THIEVES!

What does this mod do?

It adds two of each race, one male and one female, to the leveled lists of outlaw enemies like Bandits, Marauders and Conjurers, to name a couple. However they have not all been added since I have not worked on this mod in a few months.

I also kind of deviated from the original concept and did the same to the fighter's guild porters and added spawn points to all the chapters of the Fighters guild for the new porters, so now you don't have some random dude following you around, now you have some random girl\guy from one of the races following you around! They also come with their own leveled items which is also a bonus, and all porters respawn!

How does it work?

It modifies the vanilla leveled lists for outlaw enemies. Items, spawn points and other stuff remains untouched for the exception of Conjurers, of which I decided that only seeing them wear those blue Conjurer robes was really boring so I designed my own list of robes, hoods and shoes (I think) that they can wear which adds all the vanilla robes, hoods and shoes except for some unique ones. Unfortunately since this is an entirely new list there will be conflicts with mods that modify the leveled item lists that the Conjurers use. Don't worry, there are no crashes or anything, but custom robes and gear just won't show up which could be a pet peeve.

Compatibility:

I have designed this mod to be really lightweight and stuff so there are no custom assets and it only adds on to the vanilla leveled lists, with the exception of Conjurers (read above). I also got bored and started building a tiny add on to Fort Strand which just adds some poorly built stairs, which I'll probably remove sometime, and I also started experimenting very early on in dev with the placement of custom spawn points so I think those points may still be there. So mods that modify that particular area might have some problems. (Fort Strand has been my testing ground)

Also, for mods that add their own custom leveled lists to the vanilla bandits you will find that my bandits will not have those items.

Since there are custom porters there will be incompatibility with the Companion Share and Recruit mod.

Another point to make would be that I designed the faces of the bandits and etc with Nuska's OCO 2 in mind, therefore the new people might kind of look like crap without it. OCO 2 is not required to make this mod work. I also play with Maskar's Oblivion Overhaul and Oscuro's Oblivion Overhaul and this mod works quite lovely with them.

Installation:
The mod comes as a single .esp file folder, which can be placed into your oblivion data folder, then activated from the launcher or with a mod manager.

Final words:
This is my first release of a mod, I hope you enjoy it. This mod is not entirely complete, but I hope to do more work in the future, so I will make sure to update it when I can. Right now, the bandits and marauders are complete, conjurers are around maybe 30% done since I last checked and bandit hedge wizards are like 5% done. I have not started on the necromancers at all. I would love to hear feedback and opinions. If anybody has a problem with this mod let me know in a pm or in the comments section. I am willing to answer questions related to the mod for anyone, however I may not be on everyday so please be patient.

Permissions:
You can make your own patches and add-ons for my mod, no need to ask for permission, just credit me as the original author. Please don't upload this mod to other sites without my permission. If you would like to feature this mod in your own mod, go ahead, just credit me.

Translations:

Thanks to Joe1884 ace we now have a spanish translation for this mod!

Bandits Cutthroats and Thieves - Castellano