Dear downloaders and users of this modification. The models have a quite bad texture use, where the floor shares textures with walls and such. I'm going to separate things in the models and make better floors and ceilings. The floor will have something like puddles (no more shiny stripes) and the ceiling some wet shades too.
Hello, I can answer that! All of the files from the BettysSewerTextures package are also contained in the Wet Version Update1 package. Long story short: download Wet Version Update1 only and ignore BettysSewerTextures altogether (that is, if you want the wet version of the mod).
No, please, I'm only 9 months, 2 weeks and 6 days late. So timely -- Why, you're welcome!
Love the mod. But the wet version combined with Oblivion Reloaded HDR makes the walls way to sparkly. If anyone has the same issue, delete the meshes and just use the textures. The wet look remains without the sparkly effect.
Vortex is not suitable for modding the Oblivion game engine unless you are extremely expert at modding. I installed this using WryeBash and it works perfectly.
Downloaded, installed, tried out in game - unimpressed. Been working on a mod to add sewer systems to all the other cities, so when I opened the mod in the CS I was surprised to see a major difference - looks just like the pictures! Played around with video card and game settings, no change. Okay, back up door texture, repaint blue and yellow, no change. After a lot of googling found this;
"OBMM - Oblivion Mod Manager Force textures from folder instead of BSA: Launch OBMM, go to Utilities, Archive Invalidation, set BSA Redirection, and hit update now."
Tried that, NOW I'm impressed! Five stars!
Anyone downloading this and don't get an awesome retexture, download OBMM, follow those steps to force the downloaded textures to display. Totally worth the effort, and doesn't take that long.
Didn't there used to be a parallax version of this mod? Would love to see that again as an optional download, I only use parallax textures. If there never was nevermind, can't remember right.
74 comments
The models have a quite bad texture use, where the floor shares textures with walls and such.
I'm going to separate things in the models and make better floors and ceilings. The floor will have something like puddles (no more shiny stripes) and the ceiling some wet shades too.
This Update is up now!
Anlamayan arkadaşlar için;
https://www.hizliresim.com/l37q80x
I can answer that! All of the files from the BettysSewerTextures package are also contained in the Wet Version Update1 package.
Long story short: download Wet Version Update1 only and ignore BettysSewerTextures altogether (that is, if you want the wet version of the mod).
No, please, I'm only 9 months, 2 weeks and 6 days late. So timely -- Why, you're welcome!
This time around I'm just 2 months, 1 week and 1 day late -- Getting better!
(Reinstalling Oblivion as we speak -- game is a classic)
And what about that crocodile in image no. 7 in which mod I can find it?
So well done. Thank you!
Played around with video card and game settings, no change. Okay, back up door texture, repaint blue and yellow, no change. After a lot of googling found this;
"OBMM - Oblivion Mod Manager
Force textures from folder instead of BSA:
Launch OBMM, go to Utilities, Archive Invalidation, set BSA Redirection, and hit update now."
Tried that, NOW I'm impressed! Five stars!
Anyone downloading this and don't get an awesome retexture, download OBMM, follow those steps to force the downloaded textures to display. Totally worth the effort, and doesn't take that long.