Oblivion

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Montegris

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montegris

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32 comments

  1. rian214
    rian214
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    • 0 kudos
    Thanks to your mod, immersive interior mod becomes more beautiful. endorse
  2. olha2
    olha2
    • supporter
    • 32 kudos
    It would suit the Imperial armour very well, any plans on doing those?
    1. montegris
      montegris
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      • 105 kudos
      I am agree with you, i think that armor would be great with a reflectant surface. Yes, i have to to it, definitely. First of all i will upload the steel armor.
    2. montegris
      montegris
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      • 105 kudos
      It is done! you can download it here "Reflective armors" https://www.nexusmods.com/oblivion/mods/46909/?
    3. olha2
      olha2
      • supporter
      • 32 kudos
      Just in time for my replay.
  3. lucifer1978
    lucifer1978
    • member
    • 2 kudos
    I can't see any change at all still the same vanilla look. Do i need to add any archiveInvalidation ?
  4. shadowwing2015
    shadowwing2015
    • member
    • 5 kudos
    an error occurred when trying to download manually
    1. montegris
      montegris
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      • 105 kudos
      It´s working for me, try it again.
    2. daStig177
      daStig177
      • member
      • 22 kudos
      I'm getting the error too, this is quite odd.
  5. joshx336
    joshx336
    • supporter
    • 41 kudos
    Wow this is pretty neat...thanks montegris

    KUDOS
    1. montegris
      montegris
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      • 105 kudos
      thanks ! I appreciate it
  6. billyro
    billyro
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    • 2,822 kudos
    Quite a nice reflection! I had always wondered where the texture to control reflections was...

    I tweaked it so the trees were more blurry so it didn't look out of place indoors. If you'd like, I can send it to you to upload as an optional file?
    1. montegris
      montegris
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      • 105 kudos
      Thanks! I think that would be great to give another choice, thanks for that; I will send you a message to give you my email
  7. Br0therh00d9
    Br0therh00d9
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    • 2 kudos
    How did you make your Glass and Steel armor shine like that? I know it requires some tweaking in Nifskope, could you please tell us how you did/got it?
    1. montegris
      montegris
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      • 105 kudos
      The glass armor has already a reflective surface, but i don´t remember what mod had done that look, maybe the unofficial patch, maybe the body replacer like HGEC and Robert´s, that are the ones i have. The steel armor is a modification of anilla steel armor i have done, for that i have used NifSkope to edit the meshes properties: in the NiTriStrips / NiMaterialProperty i have changed the emissive color to something near the withe, and left the specular to black. Then in the NiTexturingTexture i have changed to "APPLY_HILIGHT" the value of the "Apply Mode". This way the material of the object can reflect the light. The other thing that has to be done is to modify the normal map of the texture, i have done this in photoshop with Nvidia photoshop pugins that you can download in the nvidia web, to edit the *.dds files. In the normal map in order to apply the specularity of the objet you have to add and alpha layer on the layer channels this layer in black and white is the map that make some parts to shine and others to be opaque. Oh and i have done the difuse texture darker.

      I can upload the steel armor i have done.
    2. montegris
      montegris
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      • 105 kudos
      I found out that the glass armor texture is from "Assorted Protective Female Armors by nuska"
    3. Br0therh00d9
      Br0therh00d9
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      • 2 kudos
      Thanks for that, I'd love to download the steel texture thanks, and have you applied that texture to most of the vanilla armors?
    4. montegris
      montegris
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      • 105 kudos
      I will upload it as soon as i can. I only did it with the steel armor because i like the other ones the way there are, maybe the Dwaren, the blades, the imperial or the elven armors will be good this way, i dont know.
    5. montegris
      montegris
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      • 105 kudos
      I have uploaded the steel armor and some others, you can download it here "Reflective armors" https://www.nexusmods.com/oblivion/mods/46909/?
    6. Br0therh00d9
      Br0therh00d9
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      • 2 kudos
      Thanks, as soon as I get a new PSU I'll download it and check it out.
  8. GamerPoets
    GamerPoets
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    • 928 kudos
    Just awesome. Because it's a map I'm assuming that texture replaces can still work alongside it?
    1. montegris
      montegris
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      • 105 kudos
      Thansk! As long as the texture replaces don´t have their own enviromental map yes, they can work toghether. I dont find many replaces that have it, as i said before the RealSword Bretons have their own enviromental map. The other common replacers that i have used like qarls, UOP´s, AWLS don´t have it.
    2. GamerPoets
      GamerPoets
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      • 928 kudos
      Very cool. "kudos" to you good sir = ) And thank you for the reply.
  9. Sigurd Stormhand
    Sigurd Stormhand
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    • 4 kudos
    Impressive, most impressive.
  10. petermsi
    petermsi
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    • 15 kudos
    Nice tranks