
What I ended up with is a stylish mix between antique and late Gothic armor pattern. All the meshes comes with corresponding ground meshes and icons.
Ah, and I changed stats of heavy armor to be something slightly better than ebony and altered the enhancement. It supposed to be the best armor Empire can offer.
Moreover, this mod replaces the quest icon for armor with one showing new helmet instead of old one, as well as replacing Tiber Septim's Armor and Emperor armor. Emperor's cuirass got unique model featuring all his imperial glory and animated cape.


- Copy files to (install folder)\Oblivion\Data\
- If you got Imperial Dragon Armor in your inventory, load your game and throw armor out of it before installing this plugin.
- Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).
- You can merge this .esp using Wrye Bash to save plugin slot.
- Oblivion\Data\Meshes\stav\ImperialDragon
- Oblivion\Data\textures\menus\icons\stav\ImperialDragon
- Oblivion\Data\textures\stav\ImperialDragon


You can find me on the official Elder Scrolls forums as 'Stavroguin' or just use the nexus PM service.

TDA for his knigtly armory, part of which I used as a starting point for arms.
Thanks to Bethesda for creating Oblivion.
Thanks to Nexusmods.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator.
Thanks to Blender community for incredible tools I can work with