My partner investigated this and from what they gathered, it seems that the script fails at the part where it's supposed to reference a vanilla script that was edited by this mod. The only reason we can think of for why this would fail is if some other mod overwrites the changes to that vanilla script. Try moving OOOShiveringIsles later in the load order.
hewwo, can anyone please tell me about compatibility with MMM 3.7? The ESP patch file descriptions states its designed for 3.8, now i have no idea how different these versions are, but judging from the 3.8 installation and update guides... well it seems like it is a bad idea.
Anyway, even if it is, ill just remove both ooosi-mmm and the stock mmm-si patches, i hope that'll remove any posibility for these mods to conflict at all
hello hello, what exactly does the incompatibility with Really Textured Normal Maps mean? Since it is just one known file i was wondering if there is a way to avoid that or is it not possible to use both mods together at all? EDIT: Works just fine for me, no weird stuff so far. May seem silly but i'm leaving this here in case someone else wants to know.
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my god my god my god
Error in script 0f04cc27: (null) in File: OOOShiveringIsles.esp
Script '', line 8: failed to evaluate expression.
Does anyone know what causes a freeze where I have to force close oblivion? I have xOBSE.
Anyway, even if it is, ill just remove both ooosi-mmm and the stock mmm-si patches, i hope that'll remove any posibility for these mods to conflict at all
https://www.nexusmods.com/oblivion/mods/54214?tab=files
EDIT: Works just fine for me, no weird stuff so far. May seem silly but i'm leaving this here in case someone else wants to know.