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Revamp of the original Oblivifall - Something Is Not Right that provided text-based cues when the player neared a dungeon-like location. Now all text cues are displayed using the first person perspective and I have greatly expanded the variety of sayings.

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Oblivifall - Something Is Definately Not Right

ArtInPinkerton (aka Pinkertonius)
Based on the work of Cliffworms

version 1.0 2015-09-17

This mod replaces the original "Oblivifall-Something is Not Right" by Cliffworms. In that mod, a small line of text would play when the player neared a dungeon (pulled from Daggerfall). I viewed this as a kind of sixth sense. However, as I was using one or two first person mods, it felt a little out of place.

Although my initial goal was just to make a variant that displayed text in first person, I eventually decided to expand the variety. In the original, there were 438 lines split up into 13 or so scripts based on dungeon theme. However, there were only 40 or so unique lines that repeated over and over.
Now, almost all 438 are unique or at least a little different that the others. Additionally, I aligned the sayings to match the theme of the script to which they were attached. (E.g on the Undead list instead of a line saying "there looks like a fire was burning here", I changed it to "That looks like it might have been a shallow grave")

Drop it likes its hot...into the Data folder. Activate it like a boss, Just DO IT!

1. Fire up the Oblivion Launcher, click Data Files, betray me...I mean uncheck the .esp file(s).
2. Eliminate the .esp file from <install folder>\Oblivion\Data\ (I recommend calling it names while you delete it)
3. Feast on my sorrow:(


1.0, 2015-09-17 - Initial release.

You can find me on TESNexus or Elderscrolls forum as Pinkertonius' or at Artinpinkerton.com.

Thanks to Cliffworms for the original Oblivifall- Something is Not Right on which this is based and the permission to release this.
Thanks to shademe for the Construction Set Extender
Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com, tesalliance.com, and the Eldersrolls.com forums for my research needs.
Thanks to LHammonds for the Readme Generator this file was based on.

You can do whatever you want with this mod (except marry it) but please ensure to give the original mod makers credit for their work.