With this mod you will meet some NPCs traveling with carriages on the roads.
There are also sail-boats on the river.
Junk in Anvil Bay.
Permissions and credits
Author's instructions
Use what you like, just credit me and Mr_Siika for the ox.
File credits
Ox by Mr_Siika *********************** Chinese Junk from dongle -------------------------
A Chinese Junk model for use in Morrowind mods
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A basic model of a Chinese Junk sailing ship. One exterior, and one interior, model are included. Lower polygon count than my Galeon model, but not as detailed. Might be nice to use for travel to and from a far-lung Akaviri style island.
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Models are 100% original by me. Textures used are all stock game ones
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You are free to use these in any Morrowind project you wish. Asking ahead is not necessary. Giving credit is not necessary, although you are welcome to if you wish.
If you wish to modify this in any way, ie edit the mesh or the texturing, you may do so. Please credit yourself with the final product and not me. Also please change the filenames to avoid conflicts with mods that use the unaltered files. No additional usage restrictions may be added.
Please do not port for use outside of The Elder Scrolls series.
You may add these to your fan site for download. Please keep the original .zip file intact with this ReadMe.
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Steve Deffeyes (aka dongle)
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Optional Download: Philippe's version has even more boats and those boats travel long distances. It is experimental but worth a try, and it is up to date too.
With this mod you will meet some NPCs traveling with carriages on the roads. There are also sail-boats on the river. Currently there are three horse cart travelers, two ox or carabao (choose one) cart travelers, two boats out fishing and a Junk. You can also see Lucy Swiftwind (once Mina), who is always in a hurry.
Useable! Yes, you can steal all the vehicles and use them for yourself as a mount.
There was a big problem with traveling boats and as long as it is not solvable, the sailors only wander in a large aria, out fishing. If you like to try solving this problem, here is my traveling boat test-file: https://wt8g64050.homepage.t-online.de/nexus/npcboattest.zip
Also, all new NPCs and vehicles are essential. I often encountered the NPCs without the vehicles on the roads, so this was my decision. I can only make two-wheel carriages. They do not fully adjust to slopes, so a longer carriage would look very odd, even on shallow slopes.