All credits go to Bethesda for the Vanilla textures and cobweb meshes.
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After nine years of development, and thousands of man-hours of work, the seemingly impossible has been made possible. At last, all your cobwebs are visible from both sides! Wander wide-eyed as you explore very slightly improved caves, gasp in terror as ancient spider-spun silk persists even as you perambulate the stalactites. How was such a feat achieved? I duped up the meshes in Nifskope and flipped the normals.