Drago Watch is a castle type home for the player. It stands high in Valus Mountains, northeast from Cheydinhal and far east from Lake Arrius. For many years it has been used by the Mages' Guild as an advanced research lab. Although themed for an aspiring mage, Drago Watch has a lot to offer to characters of other classes.
Permissions and credits
Author's instructions
I have edited some meshes created by other authors - and changed all their names and file system positions - in order to suit my needs. Therefore, if you like these resources, I would wholeheartedly recommend you to get the original mods listed above, unless you have particular preference for my derivatives. You should also seek permission from their original authors if you intend to use them in your own mods.
As far as I am concerned, you are free to use this mod or any part of it in any way you wish without asking me for permission. I do expect you, though, to mention my name about those things which I did create - the castle as a whole, scripts and some meshes. Please, do not post this mod on other sites, and do not include it in any compilations!
File credits
Drago Watch would not exist without the fine work of these modders:
Aisis - Anvil Furniture Set (aqua bed texture, pillow); Paintings Pack 1 and 2
Antistar - Bathing Mod (bath tubs)
Argoniano, Zimnel and Kalikut - Tablecloths
DarkRider - Reclaiming Sancre Tor (basket with pears, plate with raddishes)
Dyr Kriger - Mounted Heads
Edoc'sil - Fireplace Accessory Resource
Elys - Universal Silent Voice
Garak - Booksets
JBVW - Vaernlor Manor (candlestick, carpets)
Kaizit - Furniture Sets for Bathroom
Korana - Shadowcrest Wineyard (drying herbs mesh)
Meo - Armors of Cyrodiil for Dummies; Bits and Pieces (Umbacano style display cases); Castle Carpets; Castle Keep (portcullis, towers); Modular Fireplaces; Open Books; Series Booksets; Static Dishes; Winecellar
Meo and Myrilath - Ayleid Clutter
Metallicow - Book Resource
Mr Siika - Castle Seaview (decorative shields, kitchen rack and tools, more mounted heads, spinning wheel, tiled stove, windows); Dwemer Technology part II - Dwemer Skyship (animated dwemer globe); Griffon Fortress (throne hall meshes)
Oblivimonk - Tollingbrook Hollow Home (bathroom furniture)
Riley Marks - Static Workable Setting and Accessories
Side777 - The Secret of the Hidden Sun (armchair and sofa ported from renderstuff.com)
Slap and ModMan - Illumination Within (window textures and general idea)
Stroti - Ayleid Chests and Displays; Bank Vault; Blacksmith Tools; Dragonstone Manor (stove, wash basin, water pump); Furniture Animated; Kitchen Tools; Mage Particle Effects; Misc. Meshes; New Clutter; New Furniture; New Furniture II; Skyrim Smelter; Static Alchemy Clutter; Static Machine Parts; Static Telescope; Upper Gothic Clutter; Wood Worker Tools; Workbench
Texian - Static Water Meshes
Trollf - Castle West Weald (nightstands, planters)
Xiamara - Manor Bedroom Set (mirror)
Yevic - Castle Eltz (blue celtic pillow, big mirror, more static dishes, bucket planter)
(If I've missed someone, I apologize - please send me a message, and I'll include your name in the list above!) All these mods can be found at TES Nexus - a one-stop-shop for all your Oblivion modding needs.
A big thank-you to Mo (Nashanu) for offering inspiration, lasting support and testing this mod! Also thanks to Nick for the idea about snake oil, and to Alaron828 for final checks and a thorough proofread.
Software used in making of Drago Watch:
TES4 Construction Set by Bethesda Softworks LLC
NifSkope and NifTools
Blender
GIMP
TES4Edit by ElminsterAU
TES4Files by MentalElf
Special thanks to Bethesda Softworks LLC for creating wonderful world of The Elder Scrolls and Oblivion in particular, and thanks to all modders that have invested their time and effort in making this game even better!
Finally, thank you for your interest in Drago Watch!
Donation Points system
This mod is not opted-in to receive Donation Points
Drago Watch is a castle type home for the player. It stands high in Valus Mountains, northeast from Cheydinhal and far east from Lake Arrius. For many years it has been used by the Mages' Guild as an advanced research lab. Its position, far from populated areas, proved suitable for tricky and potentially dangerous experiments in destruction, alteration and conjuration. The quiet and solitude made it also advantageous for contemplation on various fields of mysticism.
However, after a poorly devised, ill-fated experiment that took place in 3E426, the castle has been hastily evacuated, leaving only a strong regiment of the Order of the Lamp to guard the site. Seven years later, with Oblivion gates springing all around Cyrodiil, the Council of Mages decided to summarilly close down Drago Watch. Ever since, the castle stands abandoned, its gates magically sealed such that only a member of the Mages' Guild can enter.
Discover this place and join the Mages' Guild to make it your home. In a simple quest, as you progress through the guild ranks, you'll be allowed to go further in and use more of its facilities. Although themed for an aspiring mage, Drago Watch has a lot to offer to characters of other classes. Some of its features are:
tons of safe storage - more than you want to count, and many beds for your army of companions;
almost all lights and fires can be turned on/off; if you light a fire, smoke will rise from the appropriate chimney; during day, the castle interior will be lit by sunlight, and during night, lights that you turn on will be visible from the outside;
an array of sorters: for alchemy ingredients, food, books, drinks, jewelry, dishes and miscellaneous items (tools, gems, pelts...);
static alchemy workstations, altar for spell making and enchanting, a chest that can multiply ingredients - not based on the vanilla arch-mage's chest;
books that can train you in various schools of magic, and an array of self-locking chests to train lockpicking;
a potion machine, that can create a number of useful potions and poisons starting from regular ingredients - even if your own alchemy skill is insufficient to reveal all effects of ingredients;
a configurable spell to return to the castle from wherever you are, and an altar of travel that can take you to all cities in Cyrodiil;
a garden in which you can plant various herbs and later harvest them regularly;
a vault in which you can (finally!) leave some of your money;
you can smelt unneeded armor, weapons, jewelry and some clutter and create various ingots; these raw materials can then be used to make other armor, weapons, jewelry and lockpicks;
you can also make fur armor from animal pelts, or tan them and turn into raw leather, which can be used to make leather armor;
you can make teas that work as potions, and you can bake your own bread, pies and sweets;
you can make your own wine and beer/ale; as you raise your alchemy skill, a number of special wines with useful effects will become available;
a summonable Oblivion gate in the East Tower, plus all Daedric princes that (after a suitable offering) can teleport you to their shrines;
all cells have path grids to help your guests/companions move around.
Along the main mod file, a separate ESP is provided for COBL add-ons. This one adds luggage, food larder with dining plates, water sources, ingredient grinder, and COBL ingredient containers/sorters.
For more information, consult the ReadMe packed within the archive. Remember, ReadMe is your friend, and you should get to know it well!