Oblivion

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Created by

Tiawar

Uploaded by

Tiawar

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About this mod

A plugin for OBSE which logs error and warning messages from the game engine to a text file.

Requirements
Permissions and credits
MessageLogger


A plugin for OBSE which logs error and warning messages from the game engine to a text file.
This may help users and MOD authors to find errors and problematic settings including missing master files,
missing meshes, missing animations, invalid assignments in the CS, script errors, and many more.

Both the game and the construction set use a so called 'MessageHandler' class to give feedback about errors,
warnings, and other things. While the CS usually shows normal Windows message boxes, the game logs all messages
to log files... Or it would, if the MessageHandler in Oblivion.exe hadn't been almost completely disabled in the
release version of the game.
This plugins attempts to bring back the logging functionality.
There are basically 5 logging 'channels' for errors, warnings, debug messages, program flow messages.
(The name of the 5th channel is not known.)
An INI file allows you to filter specific channels and to add less helpful messages to an ignore list.
Additional (optional) hooks can help making specific messages more helpful by adding editor IDs from the CS, etc.

When installed, the plugin will output a text file called 'MessageLog.txt' in the Oblivion game folder.
You can examine the contents of the file after finishing the game or after a crash and check its contents for problems.