Oblivion

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Kenkyaku

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kenkyaku

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About this mod

They are Breton twin sisters, I’ve design them the same as the character I play. Liz is skill in conjuration and restoration while Angie is skill in Illusion and restoration. Both are skill in blade with heavy armor, one uses shield and sword the other two handed sword with heavy armor. They should follow you every where and I have tested with so

Permissions and credits

    The start quest is on a timer of one day, it will start when you finish talking to Baurus in the sewers or when you enter the Imperial City, you will be notified when they are ready to go. They do not ride horses, they are Breton twin sisters, I’ve design them the same as the character I play. Liz is skill in conjuration and restoration while Angie is skill in Illusion and restoration. Both are skill in blade with heavy armor, one uses shield and sword the other two handed sword with heavy armor. They should follow you every where and I have tested with some other followers and play through the main quest line shutting down 60 Oblivion Gates with them also moving into other world spaces in other mods I’ve got running as well. The only fault I can find is they don’t ride horses. I’ve tried to keep the foot print of their scripts as light as possible, that why I’ve move a lot of the scripting into a quest script and not run two heavy NPC’s scripts. I’ve tried to give them some attitude with  Umpa animations.
You can give them other swim suits  or nightwear to wear through dialogue.
When you first get them to follow you, its best to show them where home is, to sleep, where to go taven inside and where to go outside. When their at home or they might go back to where you found them in Merchants Inn.  
Have not tested with Dark Brotherhood or Thieves Guild as I don’t normal play those quest lines. Although they will enter the Dark Brotherhood Sanctuary and with little to no help will take down all those inside.
    
Version 1.5.0
Add horses for the girls and one for the player if you want it.
They will all stable together, also you will be able to summon your horse
All horses and the girls can waterwalk when you cast a waterwalking spell on self
Or when you wear something that gives you waterwalking on self
It will be best to remove the old V 1.0.1 and do a clean save
Then install the new 1.5.0 version
As the new one is a total rewrite of the AI scripts will not be compatible with the old one.     
Have remove the swim suits option as it was locking the game up when dismounting into water ,will look at a way to fix and make it work.
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You will find them in the Market district, the Merchants Inn.

Requirements:
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    Oblivion Patch v1.2.0.214
    Should work without the ShiveringIsles have tested without it install. But with the latest patch install.

Recommended
====================
CompanionMaster: for repairing armor and weapons.
 Elys' Universal Silent Voice (It will run without it but be hard to read that fast) 

Incompatibility
===========
    It should be compatible with almost any known mod to dated that I’ve played with.
Might not be with some mods that change the Merchants Inn interior cell.
  
WARNING Version 1.5.0 is not backward compatible with 1.0.1 version
Install
Uninstall the 1.0.1 version first and do a clean save then
Just copy the BSA and ESP files into you Oblivion \ Data folder
Then activate the esp should be good to go. 

Uninstall
=======
    Just delete the KMLiz.esp and KMLiz.bsa files.

Credits
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nao4288: Plate Armor Plus - Woman's Move Edition - ver 1.3 for their bronze armor.
Dummy: Homura outfit for two handed Kantana
Phaedra: Vanilla Eyes Addon mod
Umpa: 77_Umpa_Animations
Trollf: Trollf's Armamentarium v1.1 for one handed Kantana’s
Ryk: Ryk_Swimwear
Ren: rens hair
    Thanks to Capucine for the help about making colourable hair.
Thanks to Daeger and Ranma-chan for fixing texture pathes of meshes.

Emma and CDCooley: for the way the Ai is set out and some parts of scripting and just for making Vilja what she is today.
And all the other follower mods list below help form their AI.
And all the other mods and their designers and TES Nexus for a great site it was a lot of your mods got me to try a fix mine after 12 months of not working on it. I can see where Skyrim got a lot of their ideas from.

Ver 1.5.0

 Slof's Horses v2.0 by AlienSlof
===============================
HappyHannah and Phoenixamon for helping me to figure some things out
The clever folks of NifTools for the amazingly versatile NifSkope which I can't manage without!
The equally clever folks who created Blender which I am now coming to grips with
Bethesda for some of their textures which I have tweaked and used as a base for many of these - and Oblvion of course!
The folks on the ES forums for providing me with reference pics for the more unusual horse types.
Thanks to Arty for spotting the problems with lighting on the horse heads in HDR. These are now hopefully corrected.
Big thanks to jcarl904 for the mare meshes.
Big thanks also to XMarksTheSpot for making me the reins and tweaking meshes!
Zira for the little pyramid mesh I used on the bridle headband - and the idea of doing new bridles!
Thanks also to MysticHybrid for the saddlebag meshes and textures, and odin_ml for optimising the meshes and making them work a bit better in-game.

New stallion, unicorn, mane, tail and bridle meshes by me. All textures by AlienSlof.
www.slofshive.co.uk
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Not sure which one I uses so I’ll list them all
Zira's Clydesdale Horses
AlienSlof for new horse and tack mesh.

Zira's Niben Bay Castle
AlienSlof for new horse and tack mesh.
If it wasn’t for those three horse mods I don’t think I would have add the plain old Oblivion horse into the mod??
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Emma and CDCooley for the base horse riding Ai which would have to be one of the most reliable codes for mounting horses in Oblivion. Why reinvent the wheel although I had a go at it.

Testing
=====
Ver 1.5.0
Again have tested it through 59 Oblivion Gate riding all around Cyrodiil with no fast traveling done. Over the course of leveling a new start to level 25 with the main quest finnish insight. With Vilja in toe as well
You could say that they are now twin sisters to Vilja almost.


Licensing/Legal
============
I would ask that this mod not be used for an "adult" companion mod,  as Liz and Angie are name after my ex wife and her sister. Don’t  up load to any other site.
Other than that, feel free to use it however you wish. Please notify me if you are modifying or adding to it.
Don’t forget to credit those modders above in you readme file
 
Contact
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[email protected]
Any bugs list when or what you were doing at the time and the mods your running.
Check to see if it could be just an mod order issue first.
I don’t like going into forums or any other form, I don’t like ringing up me mates it just me, I like to be in the same room as them, then I’ll talk their ears off  so report any errors or bugs in an email along with the mods you are running and Mod order.

PS there will be up date to this when I finish my crafting mod “Skyrim crafting for Oblivion” so the player can upgrade the girls armour or make new armour and upgrade it just like as in Skyrim the basic code is in place and working, it will be finish by 24 Feb 2015 at the latest?
 Any one with bugs after the 24 feb 2015 might find me around Novigrad I’ll be looking for my daughter Ciri don’t know how long I’ll be gone but I shell return.  
If I have miss any one let me know via email thank you. 

wayne