Oblivion

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Created by

Guinefort1

Uploaded by

Guinefort1

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About this mod

Replaces the eye textures for humans, elves, orcs, Argonians, Khajiit, and vampires

Requirements
Permissions and credits
Welcome to the ninth installment of my Oblivion Immersion Series.  Am I the only one who thought that the eyes in vanilla Oblivion seemed a little dull and lifeless?  Am I the only one who thought that the vampire eyes looked laughably bad?  Yes?  To this end, this mod replaces the vanilla eyes for most of the races with textures from various modder's resources  The mod comes in multiple flavors:

Vampires (yellow-orange, orange, dull red, intense red)
Regular Eyes (elves and humans only)
Argonian Eyes (yellow, orange, and red)
Khajiit Eyes (green-yellow, gold, goldenrod, and red, each with a matching cat's eye version)

And oops, I forgot to add the orcs, so here you go:

Orc Eyes (bright green, dull green, gold, grey-green)

All of these file categories are independent of each other.  So pick and choose at your leisure. 

Requirements
=============

Oblivion Version 1.2.0416

Installation Instructions
======================

Copy contents into your Oblivion data folder

Uninstallation Instructions
========================

Delete the added eye meshes and textures

Incompatibility
==============

The files in this mod are incompatible with each other if they retexture the same thing.  For example, the vampire eye retextures are all incompatible with each other, but are compatible with the other non-related files in this mod.

Incompatible with mods that edit the vanilla eye textures for vampires, humans, or elves.  Yes, Better Regular Eyes works with Trolls elf eyes mod, since that mod adds new eye textures rather than overwrite the vanilla ones.  No, Better Argonian Eyes will not work with Trollberserker's Natural Reptile Eyes.  No, Better Khajiit Eyes will not work with Trollberserker's OCO2 Khajiit High-res Eye textures.  Yes, also it works with OCO up to version 1.2.  While this mod and OCO 2.0 are technically incompatible, you can run this mod so long as you let it overwrite the eye meshes and textures for OCO. 

Known Issues
============

None at the moment

Troubleshooting
===============

Feel free to come to me with questions or issues and I will help as best as I can.  That said, please bear in mind that I am a novice modder and may not be able to offer much in the way of assistance.

Things I Will Not Do
==================

I do not take requests.  Sorry, I don't.  I am a casual modder who does not have the time or skill for additional projects.  I also don't want to generate disappointment by promising something that I may fail to deliver.

I don't make resources; I only use them.

Credits and Thanks
==================

Thanks to:

Bethesda Softworks
TES Nexus
Nifskope
LHammonds - Readme Generator
The makers of these wonderful resources

Textures provided from:

maeths - Burst Eyes
chakaru11 - Belphe's Eyes
Victoria VII - Clarity_Eyes (TESA)
ravege - rvg argonian eye tex resource, rvg khajiit eye tex resource, rvg default orc eye textures 
 
Licensing and Legal
==================

I am making this mod open to revision by the public.  If you have any ideas of how to expand or improve upon this mod, then go ahead. No permission needed.  All I ask is that you give credit to me and to the creators of these resources.  This mod and its contents may not be distributed commercially.


Please endorse if you like this mod.